Showing posts with label burnout. Show all posts
Showing posts with label burnout. Show all posts

Thursday, February 28, 2019

Critical D&D Burn Out

Oh boy...I may finally have to confess to myself that I have played so much D&D that I am now burned out on it.

Since the new year began (two frickin' months ago) I've run exactly two games of D&D: one was to wrap the tail end of a campaign from last year to give it some closure, the other was last night, to try out a new campaign starting at level 5. I ran a fairly straight forward dungeon module I'd devised but had some plot-focused quest options floating around for flavor.

What I realized (posthumously to the session) was that I think I have finally, at long last, burned out  --badly-- on the "D&D experience."

I don't know if it's just D&D as a system, though....or 5E specifically. Here's the conundrum:

1. I continue to enjoy Starfinder (which is just space Pathfinder)
2. Last year the few games of Pathfinder I ran were a lot of fun and I did feel engaged
3. D&D 5E, every game I have attempted in the last year or so has ultimately been a chore for me.

So...could it be the game system? Could I really just not have much interest or investment in 5E as a game? My only satisfaction really had to do with games I ran for my son, and I have enjoyed the plot-intensive campaign wraps, although with the caveat that not all of that particular campaign was as fun as it used to me (it was honestly a long drag to get to the conclusion, much longer than it needed to be).

I know that Pathfinder is a hard sell to my players, moreso even with PF2.0 on the horizon, but I almost feel like I owe it to myself to explore that system some more, as maybe it's just "different enough" to add back in elements that I really like in D&D that have been missing from 5th edition. Like a more robust/meaningful skill system, for example. Or maybe the flashy, wacky numbers of Pathfinder just feel more substantive to me than the bounded accuracy of D&D, even though I felt that the bounded accuracy was a good solution to controlling runaway numbers.

Or, well, maybe (and I do know this to be true) inflated hit points and damage totals in 5E aren't all that fun for me as the GM.

I do know that if I had picked some other system last night for the game, such as BRP (Magic World), Cypher System or even (I suspect) Pathfinder that I might have enjoyed it more. I think....I think as much as I hate to admit it, I am craving some combination or either novelty, complexity or realism in my games such that D&D 5E is just a poor fit for the kind of gaming I want to do now.

Things to ponder!




(EDIT: I was wondering if this issue ties in to my discontent with Fantasy AGE, but I don't think so. Fantasy AGE suffers, if anything, from being too underwhelming and too simple, much like 5E.)

Monday, September 24, 2012

Brainstorming Things to Blog About


My expression of Burnout is not as bad as the clinical diagnosis, nor is it specifically about gaming in general...I know that behind this I am experiencing a lot of problems with work, and the slow but methodical fashion in which my professional career is unhinging in slow motion. A side effect of this, I think, is that the sense that I am just going through the motions with some of my hobbies, and not experiencing real satisfaction or stress relief from them is a byproduct of bigger issues I'm dealing with.

That said, in thinking about stuff I could use to maintain creative focus while also getting out of the rut I feel I am in creatively, I came up with a few interesting ideas. Starting this week and next I hope to expand on some of them.

Blogs are a weird thing. They're fairly personal (or can be), enough so that it's easy to write for yourself and if you develop a following it can be entirely incidental to the personal intent of the author. There's a whole different sort of blog, the one designed for promotion of the author or the author's ideas, goals or focus. Then, of course, there's the professional blog...where the author is perhaps one of many voices and the blog itself is a medium for the expansion or focus on another entity entirely.

I've treated this blog as I intended when I started it out early last year: as a means of motivating myself to write and stay focused on writing. As such I have written what whimsy prompted me to do, rather than perhaps what was best to generate hits. I've also kept this blog away from advertisements and generally (for the most part) ignored metrics. So what this means is, if I feel like writing weird stuff for it, I feel no compulsion to do otherwise. 

Anyway, the ideas I have are as follows:

1. I'm going to do "thirty one days of horror" starting October 1st, and carrying through until the end of the month. The goal is to focus on one horror film, book or game each day as a tribute to my appreciation for the genre and also because...you know...Halloween.

2. I think I need a D&D break, for a bit. I've actually been on burnout mode for a long time, but this weekend was one more reminder of it. The reasons are complex, ranging from the fact that I've been engaging in RPGs as a hobby for too long, I feel like I'm in a creative rut, that "special something" I used to feel for D&D in particular has been absent for a while now, and my sense of community with the hobby has been badly eroded by the internet.

A break from D&D does not mean a break from gaming entirely, though. I am not sure how I'd fill my time without gaming. I have other RPGs I'd really like to devote the time to exploring. Chief on the list are The Mutant Epoch and Conspiracy X, followed by my old favorite, Call of Cthulhu. I'd love to get into some other RPGs again as well, more interesting and unconventional genres that could be supported by BRP, Savage Worlds or GURPS. I need to try this, for my own sake of enjoyment.

3. I haven't posted much this year on my other hobbies and interests, namely archaeology and astronomy. I really feel like I should focus more on this. I hardly ever read fiction anymore; all of my interests as a reader center around non-fiction and science. I have also developed a keen fascination for cold war history, would like to talk more about stuff like this. It takes a bit more effort than the typical ramblings of a blog, but I feel it would be worth it.

So if you see a wider range of interest percolating through the blog soon, this is why! D&D probably isn't going away as a topic for me....I do enjoy it....I just feel I need to diversify my focus a bit, to keep from eroding my interest in the game. We'll see how it goes.

Sunday, September 23, 2012

Burn Out!

I'm experiencing a bit of burn out. Again, I suppose. It boils down to this:

1. Been gaming for thirty two years now. Have played all editions of D&D and many, many other RPGs over the years. My sense of enjoyment with them is both sated and rests upon well-trod territory.

2. The hobby is in kind of a weird place these days, and I am realizing I don't much like what the RPG community has morphed into, with its weird little factions and splinter groups. Maybe its always been like this (read any old issue of Dragon magazine for evidence to support the notion) but perhaps my tolerance for it is diminishing, dramatically.

3. I have other things I want to focus on. I do want to keep writing about gaming...but it feels sort of hollow right now.

Long story short, I'll be focusing more on all sorts of stuff in the blog, and try to push myself away a bit from writing about games. I have already done this a bit, but expect a bit more of it going forward. I feel like I need to branch out a bit, diversify my interests. I don't think I could tolerate cutting out my weekly tabletop games...but I may move them to just once a week, at first. Make weekends more for the family, and other hobbies and interests. Give my gaming batteries* a recharge. We shall see...






*not necessarily my computer gamer batteries, those are different things....

Monday, July 16, 2012

Yet Another Summer of Steam Sale Sickness



I like to think of it as "stocking up on entertainment" in case I get laid off, I suppose...but sure enough, the Steam Sale is underway this week and I have indulged mightily. I don't really think of it as "buying games I am going to then play" so much as "buying games I will one day think I might get to play." Either way, I own waaaay too many games on Steam thanks to these stupidly fun sales.

Case in point: a Batman package with Arkham Asylum, Arkham City, and Gotham City Imposters. My first thought was, "I can buy Arkham City at last, and all the DLC." When you total up the sales cost it works out to $21 for the game plus all the DLC. But wait! There's a Batman bundle pack for only $25 available, which for $4 more includes the original Arkham Asylum along with Gotham City Imposters and all of the DLC released to date (and there's a lot of it). Sort of hard to resist...I mean, Gotham City Imposters was one of those "Hmmm, sounds fruity" sort of games, but for $4? Sure!*

And so it goes with Steam. So far I've snagged Max Payne 3, all the above mentioned Batman games, Hunted: The Demon's Forge, Star Wars: the Force Unleashed 1 and 2 (I played 1 long ago, but that was before this "Sith Edition" so...yeah), Trine 1 and 2, BastionAlan Wake's American Nightmare, some small and poorly received (yet still tempting to me) game called Deep Black: Reloaded, and (last but not least) Ridge Racer: Unbounded, the only Steam sale game I was anticipating, as I love racing games** but hate paying full price for them. So I don't.

I also snagged Spec Ops: The Line at Amazon for $25 so I guess that ought to be included in this list. Oh, and of course Secret World at a discount on Green Man Gaming. Now to find some time play it...

When you count the last two, that totals about $170 in game purchases in the last week. Ugh! I've done worse, though. Remember, I had over 400 games on Steam before this ever started....

When will I find time to play all this stuff? Who knows. I predict the first time many get played will be far in the future, when my son will be playing all these "retro games" on dad's accounts in a decade or so. We shall see...



I grew up with tabletop RPGs side by side with computer gaming. I had an Atari 2600 ordered straight from the Sears catalog. I acquired a TRS 80 (Trash 80) and was programming games in Basic and feed-loading text games from tape casettes. Over the years, tabletop gaming has remained consistent, and while its hard to deny that art and production values have gotten better over time, the overall quality of game system design more or less peaked somewhere in the early 90's and has remained a consistent but subjectively engaging experience....all RPGs are worth playing on their own merits, even if specific tastes may run a certain way. There's really no objectively "better" way to play than another (though one can of course still design a bad RPG).

With computer and console games, the experience is decidedly different. Graphic and interface design is through the roof in terms of performance, value, immersiveness and general satisfaction. The good ol' bad ol' days of PC gaming in the 80's is a thing of the past for all but some GOG releases, and I am happy it remains that way. The industry has created its own problems, of course, with AAA titles costing so much that major studios and publishers can't afford to fail, thus limiting what we see each year in terms of top notch designs, but even so indie and smaller publishers/studios still manage to slide in and fill the void with games that still prove worth playing.

Anyway, I have always found it interesting the extent to which players on both sides of the gaming fence have some crossover (or lack thereof). Likewise, I've also found it interesting just how many people look back on the "good ol' days" of PC gaming or tabletop gaming with a rosy glint in their eye while looking disdainfully upon today's big budget, deluxe graphic-intensive space-marine laden productions. I can say this much: if tabletop gaming had stopped evolving sometime in the mid-80's I do feel I'd likely still be playing those games today (probably still playing Runequest, Dragonquest, DC Heroes and of course AD&D), but if buying old fond-memory games on GOG has taught me one lesson, it is that I can't say the same for PC gaming. If PC games had stagnated in the mid 80's, I'd be done with the medium, completely. On the other hand, that nostalgia vision does seem to be making some much-needed comebacks happen (such as Wasteland II), so I guess some good is coming out of all that "way back when it was better" sense of perspective.




*After first downloading I couldn't figure out how to find any games on Gotham City: Imposters. It seemed to have an active community but there was something wrong with its default pnp protocols, near as I can tell. Very annoying. That said, it finally started working (no idea how or what I did that worked) and this game which was a mere "rider" on another deal turns out to quite possibly be one of my top favorite surprises....seriously fun run'n'gun gameplay with a lot of humor and weirdness.

** I found out I was good at racing games two summers back when I was severely sunburned (couldn't even walk!) and was out of commission for two weeks, right during the Summer Steam Sale. I bought the Flatout Series, then quickly added Fuel, Dirt, Grid and others. It has since become a sickness. My personal all-time favorite game that does not involve space marines, zombies or elves is Burnout: Paradise, a game best described as "A tale of a haunted city terrorized by insanely suicidal cars that have no drivers, because they are all driven by crazed phantoms desperate to crash into just about anything and everything. So hide the children and lock up the cats, Paradise City is on the fast track to hell!"

Monday, April 16, 2012

MMO Monday Update




Just a brief update. Last time I took some time to talk (i.e. complain) about MMOs I was mostly happy to play a little WoW and that the kid seemed to enjoy sitting on my lap while I did so. That lasted about a weekend, as it turned out (playing WoW, that is; kid still loves watching whatever I play....he's also into grabbing the controller whenever its close enough). So I rapidly burned out. I just can't enjoy the game anymore, I have reached the point of no return, total saturation apparently. That, and I have conceded that while I like some of what Cataclysm brought to the table, in the end I really miss the game's feel, flavor, and amazingly enough slightly harder difficulty from the days of 2005. For some reason WoW feels dumbed down to an almost ridiculous level these days. If we were talking cooking, WOW is like an E-Z Bake Oven. (This may not be true for endgame content.....but I'm a ultra-slow leveler who likes the 1-84 process to actually be a fun challenge as well and not just a speedbump on my way to raiding. I hate raiding.)

I don't want my MMOs to be too hard, or too party-focused.....but I do want to feel like there's an effort at plot, pacing and just a smidgeon of system mastery. Blizzard has gradually stripped almost all of that out of WOW. And now I'm hearing ugly rumors from people that the beta for Mists of Pandaria is turning out to be a huge disappointment. As my wife put it, playing MoP only made her want to go play Guild Wars: Factions, instead. Not a ringing endorsement.

Aside from realizing my time with WoW is officially over (I even deleted it), I tried Champions again and found that Perfect World's attempt to merge accounts had made a mess of mine. Once I got it sorted out I found that they had apparently added Champions' version of a random dungeon finder, which was cool, but for some reason I found the game tedious and exhausting this time around. Moreover, I found the game itself continued to run processes in the background even after I'd closed it out. Steam says I played continuously for four days straight. I don't know if this is glitchy programming or something sneaky...and now that Champions is part of the Perfect World fold I'll believe either option (never loaded a PW game that didn't act weird). So I deleted it and moved on.



DDO was up next. I want to get back into DDO, but the tedium and grind is preventing me from caring. I could level up still more of my 20 characters to past level 10, or I could play one of my two existing level 10 or level 12 characters and see how many eons it takes to get to level 20 in time for the forthcoming highly nonsensical "Drow fuck up the prime material plane" plotlines in which only the heroes of Eberron can save the Forgotten Realms or something....I mean, it's the kind of lore blending that induces headaches in anyone who even remotely cares (I don't even care and it causes me a headache in the same way I hate poorly done what-if alternate history fiction). So when a game causes physical pain at the sight of a mere loading screen, time to move on. But I'm not deleting DDO yet. I want to play....I just want to feel like there's a chance I'll see some new content I can actually get to experience some day.



So anyway, I accidentally got into Rift and am now really, really hooked on that game. I also accidentally fired up Star Wars: The Old Republic again with the free game time being extended right now to lapsed players and am being reminded of how amazingly well done it is. I want to resub to SWTOR, just trying to balance my free time issue with it is the only issue.

Rift, however, is exactly what I needed at this time, it turns out, and I love the game's backstory and premise, featuring two philosophically opposed groups facing a common menace, but unable to reconcile their methods of dealing with that threat. I love the rift concept itself and how it works, I love the graphics, I love the amazingly flexible and not at all dumbed down soulshard system for class combinations and the fact that I can run two different fighters who don't even feel like the same class as a result. I also love the rogues, which are much more fun than any other rogues I've seen in fantasy MMOs (barring DDO's amazing rogues, but, well....D&D rogues, of course they'll be fun!)

So anyway, my Tuesday news isn't really much more than: guess I'll be taking a bit of a break from the single player games to focus on Rift and possibly SWTOR for a while. This ought hold me over until Guild Wars 2 arrives in June, at least!