Wednesday, June 14, 2017

D&D 5E: Cretean Foot Soldiers

Now for some NPC stat blocks in 5E that were from my recent Cretean Lingusia campaign:


Cretean Foot Soldier
Hoplite Units
(Level 2 Fighter)
CR 1/2 (100 XP)
LN medium humanoid (human)
Initiative +2
DEFENSE
AC 16 (studded leather and shield)
HP 15 (2D10+4)
OFFENSE
Speed 30 feet
Melee Attack spear  +5 attack (reach 5 ft, one target) 1D6+3 piercing damage.
Melee Attack short sword +5 attack (reach 5 ft, one target) 1D6+3 piercing damage.
Ranged Attack spear +6 attack (ranged 20/60, one target) 1D6+2 piercing damage.
STATISTICS
STR 16 (+3), DEX 14 (+2), CON 15 (+2),
INT 9 (-1), WIS 11 (0), CHA 13 (+1)
Saves: STR +5, CON +4
Languages: Cretean
Senses: Passive Perception 10
Skills: Athletics +5
TRAITS
Second Wind – regain 1D10+2 hit points once/battle.
Action Surge- the soldier may gain one extra action once per combat.
Archer – gain +2 to attack rolls with ranged weapons.

Gear – 6 spears, shield, short sword, studded leather.

Background

Cretean foot soldiers are spear-and-shield troops designed to fight on the frontlines of the Cretean militaries which protect and fight for the city-states of their land. Most foot soldiers have been drilled in combat from an age of 12 and are around 16-18 years of age when they first experience real combat. If a soldier is thrust into close combat or uses all of his spears (he carries 6) then he will fall back on his gladius (short sword) for close combat skirmishes. 

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