Showing posts with label destiny 2. Show all posts
Showing posts with label destiny 2. Show all posts

Tuesday, December 26, 2023

Deathbat's 2023 Duds in Computer Gaming

 You know what...I don't have too much to complain about in 2023 when it comes to bad games. Somehow, despite the fact that it often feels like the current approach to game development is strongly at odds with my own desire for more conventional story-based adventure tales with a semi-linear play experience, I still found plenty of games this year (and from prior years) in the general style of what I like to feel content. But I still do have a few worthy duds of mention! So let's get to it...

The Games as a Service Nightmare Award: Tied between Destiny 2 and Fortnite

As someone who has played way too much of both of these games I am approaching Steam-Reviewer levels of territory by leveling criticism; you know the kind, the "I hate this game, and here is my manifesto why," type of review accompanied by a listing indicating 6,000 hours of game time. I am not that bad, I think, but I've sunk enough time into both to have noticed unfortunate trends here between my two darlings in the GaaS genre....

Destiny 2's main problem is that they have built and sold their game around its environment, storyline and thematics. They can't sustain a GaaS setup and not compromise on story, so over the last few years they have done lots of stuff that is anti-consumer, including "vaulting" previous campaign content (leaving no way to play prior campaigns), gating single player content behind primary multiplayer-focused season passes, making it impossible to progress through the story without excessive and inane grinding, and while I am not a multiplayer fan I have read plenty about how they are not happy campers, as the Destiny 2 team seems to ignore multiplayer a lot in favor of grindy stuff and more readily monetizable bits.

On top of all that, Destiny 2 has flubbed their annual releases, and seem to have derailed from the core conceits of their own plot with the new Lightfall expansion this year. Then they got hit with layoffs from Sony and had to push out their next expansion to mid 2024, creating an uncertain gap in their seasonal schedule which is already too rapid and troublesome for normal human gamers with jobs and lives and families to keep up with. Yeah....Destiny 2 has problems.

On the plus side, I've hardly played any of Destiny 2 at all this year. I logged in to get some story missions done, and those in turn stall when they suddenly require group excursions or grinding (I have had patience for neither), so I really haven't been that in to the game this year. I got the expansion after I found it on a steep discount, but maybe I can resist entirely in 2024.

Fortnite, meanwhile, is on the surface going quite strong, but I can safely say its getting old around the edges, and their brief return to a classic era 1st season map this year shined a harsh light on how wacky and complex the new game worlds have gotten. Even so, I have found the game less fun as the resurgent interest dragged back many of the crazy build-focused madmen who once dominated the game and made it unfun for all us filthy casuals. Aware of their need to innovate or at least offer a bigger buffet of online content, Epic has added Lego modes, a racing mode and a rhythm game mode to the game, along with Unreal 5 Engine demo content. All of this is fun, and I suspect the Lego mode will have lasting appeal to some younger fans, but for me.....I grow less and less enthusiastic for the game as it begins to feel less like fun and more like an old, bad habit I need to shake off.

Maybe for 2024 I'll make a new year's resolution: no more GaaS experiences, and delete Fortnite and Destiny 2 from my PC, Playstation and Xbox. Y'know, that sounds like a nice goal here. I can finally stick them in the same box of memories as World of Warcraft and Guild Wars from back in the day.

The Boomer Shooter Hellscape Award for Worst Zooter: Zortch

Here's a protip! If you want to experience the boomer shooter craze all over again, but you are like me in your 50's and no longer have those reflexes of youth with you (or, like me, were never good at them back then anyway), go watch the Youtube channel Civvie 11 and he will provide you with an entertaining way to enjoy these classic and modern retro shooters without wasting your own precious time and energy on them. Just don't get excited by them like Civvie 11 sometimes does and buy one outright, unless you check out a few other sources first! I did that with Zortch and holy crap was I in for a disappointment. YMMV and all, and I didn't play long, just long enough to realize I was gonna hate the entire experience of this game. Now, in contrast I did discover Turbo Overkill thanks to Civvie 11 so not all is lost here! But Zortch? Man, I just don't know what to say.....watch his playthrough and make your own decision, but if a demo is available, maybe try that first. Civvie makes the game look way too good for what it actually is.

OopsieSoft Award: Far Cry 6

There are so many Youtubers and reviewers out there analyzing why Far Cry 6 is a terrible game that I hesitate to spend any time myself doing this. Instead, I'll relay my brief experience with the game: It involved a villainous actor murdering a boat of people to make some point to his son, setting an incredibly dark tone. It involved a team of revolutionaries who use stark blue as their secret hideout marker, and it then sent me off to talk to a old drunk with a pet alligator that appeared to be both immune to bullets and much, much better at murder than my dudette was. It was a nightmare of tonal inconsistency and was also largely the same now tired, mundane formula that used to be what made Far Cry cool, except now it is all wrung out and dead. So dead I won't even contemplate trying Avatar because I already have played that game, I am sure of it.

Why Did I do this to Myself Award: Modern Warfare 3

Okay I did get it for 33% off. And I do love the open world Warzone style Zombies mode, which is the first mode in a Call of Duty game I've really enjoyed. Also, the multiplayer modes are tight and have the best "handling" of any Call of Duty game to date. But the campaign....not really the strong point here. Will I even be playing this in a month? Probably not. My son hasn't even touched it. 

The Game I Want to Critique But Can't: Lethal Company

This goofy game is fun if you are young and haven't had to work a real job. It's otherwise at best good for a couple sessions of fun with friends who are drunk, I suppose. But I can't say anything too bad about it because my son loves it and even bought me a copy for Xmas, so I guess I'll be playing this one a bit. Will call it "Baby's first GTFO." Yeah. That's the ticket.

That's it! I had a few games I tried and gave up on, but hard to critique them when I probably played less than an hour before getting a Steam refund. So overall not a bad year when it comes to the gripes.


Sunday, December 29, 2019

Year in Review: Video Gaming in 2019

Video Games in 2019 had a metric ton of stories, almost all of which boil down to the following key points:

1. A game franchise spits out a new entry which is too much like (or not enough like) prior iterations and fans don't like it

2. A Triple A publisher comes up with or evolves an insidious monetization scheme which gets people mad (even though they seem to mostly continue buying the product --cough cough Call of Duty cough cough--). Bonus points if a country in Europe is suing the publisher for predatory monetization practices!

3. An indie developer is torn with strife after some inappropriate twitch comment, remark or Who Knows What and mayhem ensues in certain online sites.

4. Very occasionally a new game or a new iteration pops up that gets great reviews....but most gamers can feel it in the air; we're just a bit over a year away from two new console releases, and the big dogs are pulling back most of their special projects for this new console release to maximize their press. Anything coming out between now and new Fall season should be looked at as the "final release cycle" for this generation (for big dog triple A publishers, anyway).

...and on and on. The video game news cycle seems trapped in a feedback loop of epic proportions. When the news that sounds amazing is something like, "Hey, EA made a Star Wars game that did not maximize monetization and focused on a single player experience!" then you know your hobby has issues.

Generalizing the trend toward click-bait/negativity aside in this hobby, here's four trends and stories which kept my attention this year:

Resident Evil 2 Remake Revived the Series a Second Time

Resident Evil 7 was a great game in its own right, but it was only nominally a RE game in the sense that it pretended to be a new-style survival horror game at first, then bait-and-switched to a regular RE game toward the end. Resident Evil 2 Remake did a brilliant job of showing that that classic style of survival horror can stand on its own two feet, and that it is possible to do exactly that style of game with modern graphics and controls just fine. Easily the best game of the year for me!

Epic Games Gives Steam Some Competition (For Better and Worse)

For most of this year Epic Games has grown its storefront, tempted players with free games, and learned the hard way about how to handle a sales event. Their storefront is missing so many features. On the one hand, I recall 2004 when the Steam Store was a crappy prereq to get Half Life 2, but this isn't 2004; Epic, if you want to know what a good storefront looks like, check Steam out now.

In Epic's defense, their store functions about as well as Origin, Uplay or the travesty that is Bethesda's platform. It pales in comparison to the monster that Steam has become, and do not forget about GOG, which is easily the best overall storefront for the discerning DRM-free content we all want.

Games as Service is a Horrible, Horrible Thing (and it won't go away)

This year we watched the following things happen:

Anthem appeared and subsequently tanked; EA/Bioware dragged out its survival rate as they clearly planned to have a ton of post-launch plans for it, but then it turns out the contemporary consumerist culture of gamers who don't value games which can't hold their interest for 1,000 hours got pissed off and left. Given that Anthem probably couldn't reliably offer more than 50 hours of fun for anyone, I think there were identified issues well before release.

Destiny 2 broke free of Activision and went free to play with premium expansion content in Forsaken and Shadowkeep. On the plus side Destiny 2 is an awesome game to play; on the downside, it's now riddled (more than ever, it feels like to me) with freemium games-as-service content in the form of the item shop and the seasonal passes, all driven to keep a person playing content well beyond the sparse but entertaining story missions which are the only thing I really care about in Destiny 2. I miss the good old days of discrete single-player campaign content, or even the format of the original Destiny, which was a mellow blend of the two with less forced monetization.

Ghost Recon: Breakpoint tried to do this, and Ubisoft had a "come to Money Jebus" moment apparently when they realized that releasing this game and The Division 2 in the same year may have been "too much similar content, not enough distinguishing features" for the general audience. While I have been enjoying Breakpoint quite a bit, none of these issues are incorrect; they had big plans to make this game a Games as Service experience, and still plan to, apparently....unlike EA, Ubisoft doesn't just give up on a game until they've tried their hardest. I'll stick around for the ride, I think...but I will not spend any real money in their in-game store; that would be idiotic.

Countless other games continue to toy with this formula, even as other old classic MMOs try to remain relevant or update their process for the game. It's pretty horrible, overall.....thankfully there are still plenty of great single player experiences to be found; but finding good multiplayer games that aren't deeply and intrusively monetized is getting harder and harder.

Year of the Switch

The Switch had an enormously stand-out year in 2019. It released the Switch Lite while flooding the market with interesting new games and a metric ton of classic and old school titles upgraded for handheld consumption. This was an amazing year for gamers who care more about gaming then whether the console can pump out 4K resolution or not; and also for gamers looking to maximize their local co-op experiences. Family gaming on the Switch is the easiest option for gamers looking to play locally with kids and wives and such. For myself this is the console all members of my household each have one of, and the system we commiserate the most on (even if our tastes0 vary wildly, with the kid playing Fortnite and Pokemon, mom playing Luigi's Mansion 3 and the other Pokemon and dad playing Deadly Premonition and Legrand Legacy or something).

So those are the interesting trends this year in video games I noticed....sure, there are plenty of other stories floating around, but I have to say I think these were the ones which kept me most excited!



Friday, November 22, 2019

Deathbat's Highly Biased 2019 Shoppers Guide to Gaming Part I

The problem with writing a shopping guide on a non-monetized blog that is as much a personal exercise in writing for fun as it is for promoting anything out of the goodness of my own heart is that practically anything I advise will always necessarily imply a "YMMV" following it. For example: I happen to think that Terminator: Dark Fate, Tom Clancy's Ghost Recon: Breakpoint, Deadly Premonition Origins and The Mandalorian are all fine sources of entertainment. Stellar or for everyone? Well, remember: YMMV

That said.....here are four things you should think about when shopping for that gamer out there, or heck, just for yourself:

Books worth Grabbing
Eberron: Rising from the Last War is actually a really good D&D book and you should totally get it. Preferably with the amazing alternative cover art. If you're not in to D&D then you should also look at Shards of the Broken Sky for 13th Age, a fantastic campaign in the 13th Age world, running from levels 1 to 7. Or for that matter, take a trip to space fantasy land and check out the invaluable new Character Operations Manual for Starfinder, with new classes and options for players.  And of course, if you haven't seen Pathfinder 2nd edition yet, you should! More on that later though.

Portability
The Switch Lite is a cool gadget and worth owning if you are the least bit in to decent handheld, on-the-go gaming experiences. If you have some young tyke or old whippersnapper who might also appreciate a portable gaming experience, this is a no-brainer. Just remember to get an SSD card to go with it! The 32GB onboard memory fills up fast.

Once you have it, if your tastes are like mine then you should grab Deadly Premonition Origins, Assassin's Creed III Collection, Asphalt 9, Astral Chain, Pillars of Eternity and the D&D collections for Planescape: Torment, Icewind Dale and Baldur's Gate I and II. Also, check out Legrand Legacy, a worthy retroclassic RPG.

Free to Play King
The best free to play gaming experience on PC currently is Destiny 2. I will argue this objective, holy truth at this point. Sure, Warframe is out there, but that's sort of like comparing Star Trek to Star Wars, if Star Trek is Destiny 2 in this scenario and is about immortal space wizards fighting alien cults in a post-utopian apocalyptic solar system, and Star Wars was Warframe, a game entirely about Guyver-like bodysleeves who are also sort of immortal fighting alien cults in a post-singularity apocalyptic solar system. The main differences are one makes its microtransactions weird and hard to benefit from and the other makes its microtransactions even weirder, harder to benefit from and expensive as $#!*.

Past the Breakpoint
Despite its issues, Tom Clancy's Ghost Recon: Breakpoint is actually a lot of fun, and much better on PC than PS4 (I run into almost no glitches or bugs at 4K on ultra settings on the PC). The graphics at this setting are so impressive I just can't stop treating the game like a beautiful forest/mountain excrusion sim punctuated by moments of intense violence.

Or, you know, you could go play CoD: Modern Warfare with all the sheeple. I will probably get MW as well when the price goes down at some point so I'm not one to gripe.

More advice to come! I plan to rant and rave about all sorts of things from this year now that my work life is calming down and I am finding more time to actually think.


Monday, April 15, 2019

Gaming on the PC - Destiny, Anthem, Fallout 76 and More


Not too long ago I snagged an Aurora R7 Alienware PC with some nice specs, loaded it up with All The Fun Stuff and have been more or less neglecting consoles ever since. My PS4 is now the place I pretty much engage the PS exclusives (plus Black Ops IIII, which I tolerate because my son loves it), and my Xbox One X is suddenly a legacy device for where I play Halo and Gears of War again (and sundry other favorites of the past).

PC meanwhile: it's where I'm busy engaging with a medley of New and a few Old. For example....Far Cry 5, which I have been enjoying more on PC than I'd expected. Destiny 2 Forsaken...a resoundingly better way to play Destiny 2. It is with just a tiny measure of self-introspection that I concede I own Destiny in all it's versions and content packs on both PC, PS4 and Xbox One. PS4 because it started there for me, Xbox One because that's where my son and I can team up, and now PC because that's the default preferred stomping ground.

Yes, I will feel a bit foolish if they ever get crossplay going for Destiny 2....thank goodness I got the extra copies (for myself, my wife and my kid, sigh) on various and sundry sales...!

Anyway, the New part of the PC universe includes stuff like Metro: Exodus, Anthem, Assassin's Creed Origins and Odyssey, and The Division 2. Overall there's a deep and compelling satisfaction to powering up the latest and greatest (ymmv) AAA game at maximum graphics and 4K default resolution and enjoying no drop in framerate. Usually, anyway....Anthem runs better in 1080p, for example...but by contrast Division 2 started up that way and is as smooth as you can imagine.

The only problem is....I just keep playing Destiny 2, which I am finally "back in to" after a bit of a hiatus. Destiny 2 came out originally after I had just finished an enormous push to finish all content I reasonably could in Destiny 1, and still play with my son who is currently working through The Tide of Iron (on good school days with homework finished). So the mood for Destiny 2 took longer, but I finally have it, and am eagerly exploring the game in great depth....and my PC account has now surpassed my PS4 explorations. The Destiny universe continues to be my favorite.

It's also a far cry from Anthem, which I am slowly working on but have grave reservations about. More on that in a future post...!

And also....yes, bear with me here....Fallout 76, which is the game everyone loves to hate. I have found it's soothing empty ambience and armies of mutants accompanied by Randos I can Ignore to be a surprisingly fun experience. Maybe not for much longer; it does require more personal dedication to get the most out of, and I've never been much of a crafter or much of a socializer in these games, after all.....but if you're the kind of person who just likes exploring and doesn't mind that the only "live" humans in the game are all a bunch of nutters played by other people then actually yeah, there's something here worth checking out. Just do it on sale, you know?

Friday, December 29, 2017

Death Bat's Top 5 Computer Games of 2017

Here it is! As the year come to a close, once again we review the year. I didn't get as much game time in this year as I'd have liked, but still somehow managed to squeeze some good ones in. So without further delay....


5. Game We Love to Hate to Love: Star Wars Battlefront II

Despite the negative press due to the ridiculous Loot Box issue spurred on by EA's bottomless pit of greed, Battlefront II remains a fun game to play and has a fantastic single player campaign. It contains split-screen co-op and competitive as well, which means my son and I can have fun together. It's the best Star Wars video game experience you can get right now. Despite the loot box controversy. Just....don't buy the loot boxes, m'kay? They turned that option off for now, but the consensus is that EA will retool it and turn it back on as soon as they think no one is looking.

Runner Up: Call of Duty WWII. Impressive multiplayer and a painful single player experience!


4. Best MMORPG Expansion: Morrowind for The Elder Scrolls Online

This robust entry into the DLC content for TESO was well worth exploring and added many hours of additional story-based content to what is arguably the only significant remaining innovative MMORPG on the market right now, in a market that is growing cobwebs otherwise.

Runner Up: Ummmm. Yeah.....I haven't bought any other new expansions for any MMOs this year.


3. Best new RPG+++: NIER: Automata

Look, Nier: Automata is a lot more than just an RPG, and it's also a lot more than just a JRPG. If you are a traditional RPG gamer with poor motor control skills this game is going to suck in many ways, but if you want to see how an RPG can genre-bend into a pretzel and remain a powerful RPG at the same time, then you really need to try N:A out. It's worth the experience, trust me.

Runner Up: Star Ocean: Faithlessness and Integrity, which actually came out in 2016 but I only just discovered it so....yeah. But a ton of fun!


2. Best new Shooter: Destiny 2

I loved the first Destiny and am very much enjoying the continuing story and evolving world of Destiny 2. I don't know if I can talk much about this game as a multiplayer experience, since I approach Destiny 2 like a single-player story-driven shooter experience, but if you play it that way then the game will be amazing....and anything else will just be a happy side perk.

Runner Up: Prey, which was also well worth getting for those who prefer single-player story driven experiences.


1. Best Adventure Game and Overall Game of the Year: Horizon: Zero Dawn

Alas this is only available on the PS4, but it's a good enough reason to actually buy a PS4 if you don't have one. Horizon: Zero Dawn is a better post-apocalyptic experience than you will find in just about any other RPG, as well as providing a distinct blend of open-world and story driven experience that does not get tiring with repetition and manages to impart a sense of urgency even as it tickles your need to explore in random directions. Best game I have played this year, hands down. A new expansion (The Frozen Wilds) recently released as well, and I have much more to play in this game.

Runner Up: Ghost Recon: Wildlands. This game has kept me playing in the post-apocalyptic wilds of Bolivia for months now and while it can get repetitive at times, the game does play best when you pay attention and strive for perfection.


Wednesday, December 27, 2017

2017: The Year of RIP for MMO Gaming; But All Hail the MMO Shooter/Survival Games!

Last year I reviewed the state of MMORPGs in 2016. This year I can safely state the 2017 brought about, if not a literal end to MMORPGs, it certainly carved up the tombstone and then riddled it with bullets.

MMOs have suffered greatly in recent years. I feel a compelling argument could be made that the legacy of Barrens Chat in WoW is the state of modern political commentary on Twitter, Reddit and other locations today....why play WoW to spam people with crazy when you can do it in real time, on the "real" world?

But that aside, the problem is that outside of Korea, no new MMORPGs appear to be in development, and certainly no new RPGs of the western variety that we expect....everything on the market is aging, and sustaining themselves on expansions, DLC and various freemium models which can be so ridiculously complex that the only way to enjoy the game is ultimately not to play.

That said, we did see a major new expansion (Morrowind) for The Elder Scrolls Online that was well worth playing, even if I did find myself running out of steam to enjoy TESO around the time it released. Guild Wars 2 also released a new expansion, and many other 2nd tier MMOs (Tera, Aion, Neverwinter Nights and others) all keep pumping out some sort of expansion content to garner renewed interest among fans. There's stuff going on here.....it's just not as exciting as it once was. Even the diehards of World of Warcraft find themselves having difficulty sustaining interest in the venerable king of the dogpile.

All of the excitement and interest in MMORPGs was instead replaced in 2017 by....the shooter. Specifically, shooters like Destiny 2 and Player Unknown Battlelegrounds, which both focus on a theme of large-scale multiplayer. Destiny 2 is a bit more clever trickery and illusion (the feel of an MMO without the actual result of such) but PUBG is a masterpiece of the modern era for those who love it, a battle royal simulator that has garnered impressive interest and effectively created its own genre, with a bunch of me-too games jumping on the bandwagon.

I played PUBG for a few hours, and felt like that was about all I needed to enjoy it....I can certainly see how the game might be compulsively interesting to some people, but honestly? This is not a genre for people who like more story or complexity. It is, however, a fantastic game for social gamers who only enjoy gaming with other players, and love the survival of the fittest thematics. I like the last part.....but after you've won a match, it's kind of like....."me'h, is this it?" for me at least.

Destiny 2 remains as fun to play as the original, but I haven't even tried engaging with it as anything more than a single player experience that happens to muddy the waters. The hardcore social MP gamers all seem to either love or hate it, or love to hate it, or loved it until their manic-obsessive constant effort to drain all life from a game through playing it to death caused them to start hating it after their 2,000 hour play through.

Remember when taking 50 hours to play Final Fantasy VII felt like a lot of time? Yeah me too.

Then there's Ark: Survival Evolved. I hate this game. It is a ruiner of lives, marriages and self respect. It is a beast and some people LOVE it. It may not be the be-all-and-end-all that WoW was, but it many ways it is the black tar heroin to WoW's simpler crack. The fact that the game can and will punish you for logging off is even more bizarre. But there are people who play this game to death. Probably literally.

So....in a world with Ark and PUBG, who the hell needs MMORPGs anymore? And for people like me, really, we should just stick to games that actually give us what we want, like Horizon: Zero Dawn, for example. Or Nier: Automata, or Prey. Good games, focused on one player, with decent stories.

So....yeah RIP MMORPGs in 2017. Maybe 2018 will bring us a new surprise?

Saturday, September 2, 2017