2024 was the year I really started to feel my age. I've complained about this before, and as you can see my gaming lists often include some older titles, or titles I played 2 or more years after their release, but this year was especially onerous. To look at what I did in 2024 I can turn to my Steam Review, and the equivalent on Xbox and maybe PlayStation, if they do that sort of thing. I would label this year the "year I Learned to Love Walking Simulators and Creepy Retro Horror Games That Don't Ask You To Do More than Run Away When The Time Is Right." My aging reflexes can handle those games just fine!
The Steam Metrics
According to Steam I played Destiny 2 the most, though only through March after which I quit, and I haven't been able to bring myself back to it, not even for the grant finale of the Final Shape. I also apparently played a lot of Division 2, which I can't really get enough of, and also a fair amount of Forza Horizon 5 which surprised even me until I realized that we're talking like maybe 20 hours in that game spread out over the course of several months. I also played a lot of Diablo IV in October and November of this year (because it works really well on the Steam Deck).
Xbox - Year of Decline
Beyond Steam I had some very minimal engagement on the Xbox, which has all but ceded its position in the market to PlayStation and PC (and Switch, technically). People play on Xbox now because that's the walled garden you invested in. If you have even one alternative route out of there, odds are you've already taken it and not even noticed. Either way, my year in Xbox can be summed up as: Alan Wake Remastered, which I played with the intent to get to Alan Wake II on Xbox, but I haven't done so as of yet. Part of the holdup is by the end of Alan Wake Remastered I felt the game was so far up its own butt with the metatextual "author creates literal reality" that I felt their grand plan was being let down by the needs of the video game medium to turn it all into a shooter (of average quality) at the expense of what, in a future time from when Alan Wake was made, could have been just as easily a jump-scare driven walking simulator.
PlayStation 5
My PlayStation time was spent early on getting so burned out on Fortnite I bailed entirely and missed three seasons in a row. I jumped back in for an OG season, and stuck around for the current season. Then they put Skibidi Toilets into it and I was slapped in the face by the cold reality that I was enjoying a game which had moved beyond the realm of memes I could generationally feel comfortable with. So yeah, I'll probably take a long break from Fortnite in 2025 (again).
Aside from that my clan got PS5 VR2 headsets for the holidays and have already played a ton of VR games. It's really good, actually....but I am glad I waited until they shaved $150 off the price of the headset. It has an optional hookup to use it for PC, by the way, improving the versatility. A few of the games are excellent exercise inducers, too. Not for everyone, of course, and VR is most definitely not how one relaxes with gaming, but if you want to merge "moving around a lot, sometimes a whole lot" with "playing a video game" then VR has you covered.
Oh, and I played completely through Horizon Zero Dawn (again) on PS5 and PC, and am halfway through Forbidden West on both. So there is that!
Switch (and also all the weird indie horror games on Steam)
On Switch I played a lot of games like Blood Wash, Night at the Gates of Hell, and The Silver Case. I also played a lot of games like this on Steam (such as Ad Infinitum), but the thing is....none of these games take more than a couple hours of your time (usually), so they are a "blip" on the Steam tracking radar (though they do contribute to the 158 games Steam says I played over the year). They are fun and short romps, sometimes also terrible games but not bad enough to feel regret...and occasionally they are brilliant. I highly recommend Pools, for example, its both weird, creepy and relaxing and meditative.
This was also the year I realized I buy too many JRPGs on Switch and play them for a few minutes to a few hours before either (roll a D6): 1-2 losing interest at a plot driven by anime teenagers in school; 3-4 getting disgusted with the recycled plot of some generic anime fantasy realm; 5-6 getting tired of the grindy parts (usually after a fantastic lead in with a good plot). I did play Persona 3 Portable on Switch and...you know what? That one was pretty good until it got grindy, even with all the angsty teens in school. Alas, I will never capture the lightning in a bottle that was Final Fantasy VII on the original PlayStation. Not even the FFXVII Remake can do that.*
So this year, I have plenty of games I enjoyed, some more so or less so than others, but it was mostly a year of "playing comfort games" mixed with lots of short fun experiments. But go check out Pools if you want a fun, relaxing and enigmatic walking simulator that doesn't pressure you at all. Much.
*For those of you who also wonder why this is so, note that it's because the most important ingredient to enjoying "That Game from the 90's I loved" is your younger self. You can never really go back.
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