Showing posts with label xbox series x. Show all posts
Showing posts with label xbox series x. Show all posts

Monday, August 2, 2021

Month Nine of the New Console Generation - My gaming Laptop is the best!

 Just a few errant comments on having had a Playstation 5 (which I had to drive to another city to pickup) and Xbox Series X (and two Series S's) since roughly December/January: it's nice to have them, but also not really. Despite their popularity, this is starting to feel like the Laziest Console Generation, indeed perhaps even a clear indication that the Big Two have moved from the old notion of releasing new consoles as a demonstration of new computing power for games to merely being incremental iterations in which a virtual dearth of actual timed support is leaving me with the sensation that neither Microsoft nor Sony ever intended for this generation to be anything more than a general purpose hardware upgrade.

I'm not including Nintendo in this because Nintendo is still playing its own game, making consoles designed to be an experience in their own right. It is not trying to compete with the Big Boys, it is trying to cater to the consumer notions of what it means to buy and experience a console. Nintendo has made something of a mis-step with its Switch OLED edition but only because for months now the online buzz has been about an imaginary Switch Pro that Nintendo never said was coming and which likely Nintendo is aware it does not want to release at this time in the midst of a worldwide microprocessor/electronic parts shortage. This has not stopped an amazing number of Youtubers who make their clicks and likes out of insisting they have an inside scoop look like idiots and in turn viciously attack Nintendo for not catering to their imaginations. Nintendo is only guilty of not realizing the narrative that they needed to get out ahead of before announcing the mildly upgrades OLED console.

Meanwhile, Sony and Microsoft might finally have some games by the Fall/Winter season that fit the definition of "next gen" for the new consoles. Up to this point though we've got mostly last gen holdouts with very mild upgrades, and a smattering of "new" stuff. On the plus side it has never been easier to find games and playing old games on the new consoles does give console players a chance to feel, briefly, like PC gamers have felt all along.

For me personally my investment in a decent gaming laptop (with a 2070 TI GPU, mind you) has eclipsed my console experiences. Pretty much everything except for Returnal (one of a handful of PS5 exclusives) is available on PC, and runs great on the laptop, usually at 4K resolution or maybe 2550p for higher framerates. Meanwhile if I play something on console it is purely as a deliberate choice....for example it is still easier to play split-screen Gears 5 or Call of Duty with my son on Xbox Series X, and Returnal is, after all, only available on PS5. 

Most of the newer games to come out so far (including Outriders which my wife and I both like despite its flaws) have been less than stellar, the sort of stuff you usually see coming out on last gen consoles catering to that quiet period between really good releases. For the most part, though, the next gen has benefited the most from the Games as a Service types including Destiny 2 and Fortnite, but I think there's a limit to how much people can put up with the never-ending hamster wheel of repetition and microtransactions these games sustain on, and you most definitely do not need a Ps5 or Series X/S to enjoy either of these games.

This is all a long way of saying, that had I not secured the new consoles I would still have the satisfaction of being envious of those who have gotten them. But because I have them, I now realize it was kind of a trap and I could easily have waited to 2022 without actually missing anything. 

Tuesday, May 4, 2021

Six Months In with the 9th Generation Consoles and....

When this sordid story of next gen console acquisition left off  I had secured a Playstation 5 a week before Christmas in an unorthodox move which involved driving 2.5 hours from Albuquerque to Farmington just because Best Buy only had one in stock there. Two weeks later a pre-order from Gamestop coughed up my Xbox Series X, miraculously surviving a journey via UPS to my doorstep. Meanwhile, I had secured not one but two Xbox Series S consoles (the budget machine) for the rest of the household, one for my wife and one for the living room (and ergo the kid). So yeah, by about January 5th I had one of each next generation console sitting in the house. So how has it been?

Short version is: satisfying to have them, but the actual games one expects to see from a new generation of systems is anemic, to say the least. For most owners, the advantage of these consoles has been about seeing how the newer machines improve existing older gen experiences. Days Gone and Horizon: Zero Dawn are better experiences on the PS5, for example. Gears of War 5 and the Halo franchise likewise show improved performance on the Xbox Series X/S. 

But....the new games? Well this week we are finally seeing some new stuff. Returnal for PS5 is out and I am quite enjoying it. Resident Evil 8: Village with the Big Scary Lady is about to release. But in terms of what a console generation's groundbreaking first few months are supposed to look like? It's pretty shallow. If Activision and Ubisoft hadn't dumped out their usual annual affairs (well, in Ubisoft's case if they hadn't delayed them a year) there would have been precious little to enjoy on the new generation. For PS5 we have...Demon's Souls (a remake, albeit a very nice one), Godfall (a game which I have thoroughly enjoyed but for which most had a mixed reception), and...um.....I'm sure there was something else....* And for xbox Series X/S we have Medium (well, if you discount the PC release) and....um....yeah I am sure there is something else, right? 

I'm discounting titles like Outriders (a frenetic co-op shooter with some identity issues), Assassin's Creed Valhalla, Watch Dogs Legion and Call of duty Black Ops: Cold War because while playing these titles (and a handful of others) on the new generation provides an enhanced experience, they are all still retroactively available. And let's not even talk about Cyberpunk 2077, which somehow managed to release without any forward compatibility for the new consoles (see endless other blogs and videos on that subject).

Let's not even mention Fortnite, which provided next gen consoles with exclusive amazing graphics such as: thick clouds and chug jug animations. Wooooo.

Amidst all of this has been a flood....a torrent, if you will, of weird cashgrab and indie titles, most of which can "technically" claim to be forward compatible but their graphical demands are sufficiently low that actually being able to tell they are taking advantage of the new systems is difficult or even impossible. Many of these are insanely cheap, disgusting cashgrabs (I have for the first time ever asked for my money back twice on Xbox purchases....and gotten it!) due to games which were essentially unplayable, in a state which at best suggested that the publishers or devs of said games have barely concealed contempt for their potential audience. Worse, these garbage titles, what was once called shovelware, are so bad it demonstrates that there's a critical failure in Microsoft's vetting process for what sort of titles they let on to their console. I haven't had a truly unpleasant purchasing experience on the PS5 yet, but that would be even worse if it happened since Sony's refund policy is cryptic and not at all consumer friendly.

Still, better I suppose than the Nintendo eShop on the Switch, which is tantamount at times to diving into the shallow end of the kiddie pool and hoping that there's more water than urine in it. Speaking of which, thanks of course to the pandemic the Switch is also suffering from a rather shallow (but wide) lineup of releases this year. Without Monster Hunter Rise (a game I am having a hard time seeing the appeal of) it would be a much less interesting year for most Switch owners. 

All the ranting aside, I'm glad I got the consoles when I did if only because without them I'd be delegated to the Other Camp, the much larger group of gamers who watch in dismay as dismal restocks trickle out only to be snapped up by scalpers again and again, where one can only wonder if those reviews about Returnal being either A: an amazing experience because it is a roguelike or B: an awful experience because it is a roguelike (let's not even worry about the $70 game debate for a moment) are all just imaginary hypotheticals to you, answered at best by watching streamers play through the game.

(By the way: I know the answer, and Returnal is awesome. I am not a fan of roguelikes, having found Dead cells fun but tedious after a while, and Hades charming but not worth the effort. Turns out if you make it a really good 3PS shooter/exploration game with a mix of Prometheus/Alien design in a roguelike package I will play it obsessively and when not playing it think about how I can't wait to play it. So there's my answer) 

Still, now that we have Returnal and RE: Village it looks like this console generation is at last going to get some stride. If only they could have had some of these titles on release! And even better, if only they could get these consoles on store shelves at non scalper prices! 

Thanks, 2021! You're not as ugly as your big brother 2020 but you try.

 

*Spider-Man Miles Morales, which my son played through three complete times in the first week we had the PS5, then was done with. I watched the entire game in action and could not see significant differences in the graphics from the first Spider-Man outside of some better framerates, so yeah.