Showing posts with label Steam Deck. Show all posts
Showing posts with label Steam Deck. Show all posts

Saturday, April 4, 2026

State of Handheld Gaming in April 2026

Another short blog post, but I wanted to follow-up on my January reviews of the various handheld gaming devices out there. When I wrapped my evaluation At the end of January I sort of settled on these evaluation: The Xbox ROG Ally X was a decent $1,000 handheld but if you could afford the extra to get a Legion Go 2 it would be the superior experience. I loved the MSI Claw 8 AI+ and also found the Xbox ROG Ally Base Model to be a decent budget entry, and I also suggested that the Steam OS edition of the Legion Go S with the Z1 Extreme Processor was probably all anyone really needed, especially if you could find it on sale. So....semi noncommital on any specific direction other than to point out that the cheapest two options (Steam Deck and Switch 2) are probably all anyone really needs for some occasional on-the-go gaming.

So now cut to April 2026, prices are soaring, the RAM market is causing shockwaves in lower cost products, Lenovo is allegedly doing a terrible job of rolling out driver updates for its Windows-based products, and I just learned that the Legion Go 2 is now retailing in the US fro $1849 if you can even find it. WTF

So! As a brief public service message, I would suggest that if you are interested in handheld gaming right now and have not yet bought in, that you consider one of these options:

Are you a casual handheld gamer? Is the goal to bring it along on trips or use as a second device in the house to play games when the TV is occupied or you don't feel like sitting at a desktop terminal? Then I would suggest that (in order of price point) you consider these options:

Switch 2 - get one before it goes up in price! Still MSRP $450 right now. Sure you have to exist within Nintendo's walled garden, but these days that's not much of a problem as its stacked with good stuff.

Xbox ROG Ally base model - it really is a nice little device, even with Windows, just make sure to keep it updated on drivers and bios updates. Best Buy has itr for $549 right now.

Steam Deck - if you can find one, it's still worth it, but be aware its getting long in the tooth and you will not be playing many current AAA titles on it.

Legion Go S Steam OS edition - If you can find the Z1 Extreme version on sale, ignore all of the above suggestions and just get this. I have not rried the Z2 chip version but it is cheaper and online reviewers suggest it works well, so that might be an option given its low price.

Okay, maybe you are more of an enthusiast, and you are willing to pay extra for a more premium experience? Well, here's my suggestions:

MSI Claw 8 AI+ - you can find one for cheap on the used market, and it's currently retailing at around $1150 but I have seen it on Ebay for half that price. It's proven to be my most consistently reliable handheld in terms of performance to cost, and has the best sound system. If someone (say, a wife or something) were to force me to dump all my handhelds except one, this is the device I would keep.

The Xbox ROG Ally X - it's holding steady at $1000 MSRP and its performance is great, but I do run into lots of bugs and gave up on the Windows Full Screen Experience which was just too annoying, buggy and unreliable for me. It's also almost twice the cost of the base model which may be slower but runs most stuff just fine.

Legion Go S - Despite a slightly older Z1 Extreme Chip, this Steam  OS edition is honestly superior in every way imaginable, especially if you can find it on a good sale. It seems to run for around $900 MSRP but can be found on sale occasionally for less than $700. I still think I could have just stuck with this as my Steam Deck replacement and not bought any of the other devices and I'd be happy.

Is there anything I wouldn't reccommend now? Well, I wouldn't suggest the Legion Go S Windows edition unless you really want to play Destiny 2 or something on it. I would advise that the Legion Go 2 is, while the best of the lot, simply not worth the current prices its going for right now, and Lenovo needs to step up support for drivers more. Stay away from the other MSI Claw models; I can't really comment on the MSI Claw A8 series, which uses the Z2 Extreme drivers instead of Intel, but the others are reportedly subpar in design or out of date (though I've seen the A1M sell for under $400 new online which does make it tempting to pick up just to see how it fares).  I also think that the Steam Deck is now just old enough to be better for those who love Linux gaming and don't mind sticking to their older portfolio of games, but if you want to play something new, stay away from it. This is based on my Steam Deck OLED model, which also gives me lots of hardware issues these days, annoying given I've only had it for about two and half years now. 




Saturday, January 17, 2026

"Why NOT Switch 2!" - Zoidberg

 This post will join my collection of reviews and comments on the various PC handhelds flooding the market. You can go over to Ebay and do a little searching to see just how many of these things are out there....it's nuts, especially OneXPlayer which churns out high priced handheld variants like Games Workshop churns new Space Marine models. But they have a lot of competition in this space now, with some of it being higher end but still cheaper than what they have to offer (MSI Claw, Legion Go line) and some of it being cheaper (Steam Deck, Xbox ROG Ally Base Model, Legion Go S). It seems like $1,000 to $1,500 is the "prestige price point" now, and anything over that is the dominion of OneX. Meanwhile, you can still spend less than $600 and get a perfectly decent experience, even if not all of the PC games in your collection will run optimally.

All of this is moot, though, when if all you want is a convenient on-the-go gaming experience then you can get a Switch ($379 last I checked), Switch 2 ($450 at least for now) or good old Switch Lite ($229 new, I think?) and have pretty much all the gaming you can stomach, even if its restricted to the walled garden of Nintendo. So what are the advantages of going this route, and what reasons might you not want to do this?

The top advantage aside from price is that the Switch 2 is an actual console, so it and its predecessor is built with ease of use in mind. You can dock it and it just works on your TV. You can take it to go and it just works, unless you are using a second unit and then you have to connect to wifi to get it to handshake with Nintendo's servers before you can play digital games (card-based games will work enywhere, unless you are using one of the cards that is only a code on  Switch 2). You can pop off the joycons and do multiplayer. You can kit it out with all kinds of stupidly fun accessories. I love the Satisfye style grip handles, for example. You can play it, stop a game, shut it down and then start it up again right where you left off with game pause that actually works. 

It does, in short, all the cool things that make consoles a better user experience than a Windows 11 PC in console clothing can do. Even SteamOS which tries hard is still only about 85% of the way there.....though with that said, if you really want the closest experience to a Switch at the closest price point to a Switch then the Steam Deck is a no brainer.

The downside of course is it is a console. So you can't load all your Steam, Epic, Xbox and GOG libraries on a Switch, and if you don't like the types of games that tend to find their way on the Switch then you are out of luck (this is really less of a problem than it seems, though Nintendo's eshop is kind of filled with hentai garbage these days and cheap cash grabs, the Good Games do stand out from the chafe). 

Switch 2 games tend to be more expensive. Many come on game cards but are really just codes; if it says its just a code, don't bother getting it unless you want to take turns sharing that code with family, which I think is possible. Even then, one day in the future if you like having a device guaranteed to last a long time, odds are those codes will eventually fail as all console storefronts tend to go kaput when the user base drops low enough for the company to sunset everything. Likewise with the eshop....look in to how Nintendo closed down their DS/3DS shop for an idea on what its going to look like on the Switch in 5-10 years. 

A note on Switch 2 ergonomics: its got terrible ergonomics, though you can figure out how best to hold it, or go buy a grip attachment or silicone skin like I have to make it more comfortable. That said, all of this is moot as the mere fact that it feels like a feather compared to all the PC handhelds means it will be a much friendlier, easier device to play with for long sessions as a handheld.

All that aside, for many of us there is an expectation that we may not plan on playing all games on a device for the rest of our lives and that the hot newness of 2030 will be far more important than whether games on the 2017 Switch will still be available. So for that scenario....buying one now is totally fine.

Anyway, this is hardly a review of the Switch 2, but it is a moment of sanity that I wanted to shine on the month I do all these handheld reviews: PC handheld gaming is awesome and fun, and I love these gadgets, but if I was on a budget and wanted some on-the-go gaming, I would stick with a Switch 2 in 2026, or maybe also a Steam Deck OLED (or Asus Xbox ROG Ally base model). The Switch 2 is the benchmark by which all of these other devices should aspire to.

Monday, November 3, 2025

Why are Handheld PCs so Popular?


The Handheld PC Gaming Market is Weird

So I am ignoring my monthly challenge for a moment to post more on handheld PC gaming. I guess I could spin it into a weird article, as in, "Isn't it weird that the handheld console-like PC market has gone insane, let alone that it has such a high level of interest?" And I say this as someone who currently owns no less than four handheld devices (not counting the Switch or Switch 2), and I have sold at least three other handhelds. I have a problem, and I think this obsession is rather weird....and also weird that it seems to afflict so many other people.

Before we analyze the weirdness, let's pin down the practical aspects of handheld PC gaming: 

1. For many, carrying a handheld PC around for some quick gaming is very convenient. This makes sense; the console handheld market has been super popular for a long time now, and the idea, in principle, makes sense for PC gaming, too. Right? Well...see the cons below for the counterpoint to this.

2. A lot of people have invested heavily in  their preferred storefront for PC gaming, so being able to access their games in an on-the-go format makes sense, right? Right??? Hey, it does mean you don't have to restart in a different walled environment like you would with the Switch 2, for the most practical example.

3. A handheld PC can provide a more dedicated gaming experience, something that may be more tempting than the next rung up the ladder, gaming laptops. This part is (mostly) a solid truth; a dedicated handheld that runs well may indeed prove to me more consistently satisfying as a gaming experience, especially on the road traveling. 

4. For a lot of people it's not even about travel, but instead about convenience. You can pull out the handheld and play in areas not at your PC desk or in front of the TV. You can play games while others are using the TV, and in rooms you ordinarily couldn't game in. So the same value for portability as the Switch 2.

But, there are many cons to the PC handheld market! These are largely unique to the PC market, too, as console-based handhelds (of which the Switch family is the only current option; the new Xbox branded Asus handhelds are well-established as being just PC handhelds) are generally designed to solve these problems. These cons include:

1. Battery life is not great. You are not getting phone levels of battery life out of handheld PCs. The first generation of handheld PCs are relatively infamous for lasting maybe 1-2 hours at most unless you were willing to tinker heavily with the power wattage and performance metrics, which these devices mostly give you a lot of tools to manipulate. The battery power has gotten better, starting with the Steam Deck OLED and Asus ROG Ally X, but the performance levels you set the devices at can dramatically alter battery life. This leads to problem 2....

2. To really make these devices work for your needs you need to tamper with their settings, a lot. In fact, I think there are really two kinds of players for handheld PCs: those who are fairly into or at least savvy about altering the specs on a device to optimize performance to improve battery life, and those who (like me) kind of can't stand dealing with that, and set it to the highest performance you can get, then just make sure you have a plug in handy nearby when playing.  This level of complexity is lessened with the SteamOS based systems (such as of course the Steam Decks and the Legion Go S), but the windows based devices are all going to make this more complex because not only are you dealing with the device's overlay setting but you will also be diving into Windows, and if you're not technically savvy on this stuff you will be watching a lot of videos on how to make your device feel like you imagine it should. I just got a MSI Claw 8 AI+, for example, and spent close to 6 hours with the device trying to figure out why it ran like crap, and in the end it was all because the device had no obvious and easy path to updating the Intel integrated graphics drivers without going to Intel's site and downloading their latest drivers, something I would have thought could be done through the MSI overlay....but nope, even their updater seemed not to see the latest updates. Still, after all that tinkering I now have it running better than any of my other devices, but it really shouldn't have required that I jump through all those hoops imo.

3. If you get a Switch 2 from Nintendo you are locked into their store and games designed for their system, but in general those games run straight up and without issue. The only variable is the extent to which the studio provided the proper resources to optimizing the game for the Switch 2 (or original Switch), and you don't have to worry about anything. Even the battery life on the Switch 2, while not amazing, is consistently always better than the same experience on a handheld, even the ones with really good battery lives. But handheld PCs just can't manage this. You can access multiple storefronts, sure....but you are limited on some games, especially those using anti-cheat, on SteamOS systems. For Windows 11 devices you're dealing with a cumbersome OS not designed for handhelds, and can run into many unexpected performance issues. This means you may be loading, testing, modifying setting and then reloading multiple times before you are happy with a game's performance. 

4. Ditching a gaming laptop for a handheld is not practical either if you use your PC for work or other non-gaming tasks. A handheld can be souped up to handle non-gaming tasks for the most part, but now you're adding a Bluetooth mouse, keyboard and maybe even a screen; when you're done, your setup consumes as much or even more space than the laptop probably does, especially something like the compact 14 inch ROG Zephyrus which is what I use for work travel. 


This all sounds a little tedious when you line it up. There's also a new huge problem looming on a post-tariff horizon: these devices are getting more expensive, and the dollar value is going to really depend on your use case. If you're just looking for a device to play for an hour or two while commuting or in a hotel room somewhere, then there is really no reason not to get a Switch 2 or a Steam Deck base model, as you can spend $450 for the Switch 2 and $400 for the original Steam Deck new. You get a device that can handle a wide array of games which will be more than enough to keep you busy.

All of the other devices are for the enthusiast with money to burn, and in the case of myself and possibly many others, apparently not enough common sense. I think I have reached a point where I feel like I'm at a satiation point....and the new devices are all coming  in at $1000 or more, which really is past my tolerance limit for cost on this sort of device. Even some of the older devices which came out earlier this year and last year have gone up in price, so I am happy as an example that I got my SteamOS edition Legion Go S before the price hikes (and even on sale when I snagged it). I would be reluctant to pay any of the prices out there now....and only grudgingly caved on snagging the MSI Claw 8 which came in at $1049. Much as I'd like the Legion Go 2, I just can't justify the $1350 price tag for a handheld.

One of the problems I have run in to with handhelds is that the performance value on the device has an element of diminishing returns with cost. While running a game on the MSI Claw 8 or the Legion Go S (Z1E edition) definitely shows better performance than the Steam Deck OLED, they do not in fact provide enough value on this performance for me to feel like the Steam Deck is somehow no longer a viable product....it's still totally useful as a handheld device* (though I would like to know what SteamOS seems to be a much more stable experience on the Legion Go S than it is on the Steam Deck OLED, but that is a question for another time....)

The weird part of all this for me is that I feel like there is a real driver happening behind these handheld PCs which defies their conventionality as portable devices. Many of the games I can get to run well on these devices are still going to be better games to enjoy on a large screen with a dedicated desktop or laptop running them.** So this gets back to the weird part: why are they somehow as attractive as they are to a certain segment of the population? I have two working theories beyond what were mentioned above in the initial "pros" section:

First, I think that there are a lot of Gen X level gamers and maybe Millennials as well who either grew up in an era where the concept of a handheld was dominated by consoles, with the likes of the Gameboy, Game Gear, PSP and later PS Vita. There's always been interest in the ability to play games in this convenient format, and I know that growing up in the 80's I often dreamed of the idea of having a handheld device that could do what these modern handhelds do. This is a generational thing, is what I am saying; and it's one of the reasons that so many people are so fascinated with these handhelds, and will pay ridiculous prices for them, even though the actual practical experience of a much cheaper handheld makes far more sense.

Second, I think that despite the fact that so many of these devices are allowing you to play and enjoy these games on a suboptimal level of experience, the truth is that the transition to digital services for games going back to 2004 with Steam has led to a generation of gamers who have far, far more game in their backlog than they will ever have time to play. As an aging population of gamers increases, and their catalogs of unplayed and ignored games explodes, the handheld PCs provide a unique and effective way to quietly load and enjoy some of that backlog, and the trade off on fidelity is often worth it, because the gateway of a desktop PC or a console on the family TV has proven to be too big an obstacle for many busy gamers to ever get ahead of the tide of available gaming at their fingertips. Handhelds actually help to stave off a bit of this.

For those of you who have read some of my prior articles on handheld PCs, here's my current rundown: I sold by original Rog Ally (white model) and upgraded it to a ROG Ally X. I am done with the ROG Ally's for the foreseeable future, and plan to skip the Xbox branded editions. Then I did upgrade to a Steam Deck OLED a while back and greatly appreciated the experience, and donated my older Steam Deck. I had and enjoyed the original Legion Go but after I got the Z1E SteamOS edition of the Legion Go S I realized I liked the performance of a Linux-based SteamOS version of the Legion, as well as the better ergonomics so much more that I sold my original Go. I also really didn't like the detachable controllers, which were okay but fiddly; rumor is the Legion Go 2 makes its detachable controllers much better. 

Finally I just added the MSI Claw 8 AI+ to the collection, and am so far startled at how well it runs everything...after I spent six hours updating it. Despite all these lovely devices I still find half my handheld gaming is happening on the Switch 2, which is the best bang for the buck as long as you like Nintendo's offerings. 

Okay! Maybe this was just an excuse for me to talk about handhelds again, but I do think the phenomenon of this exploding and now very expensive market is just very, very weird....so there ya' go! 


*I used Senua's Saga: Hellblade II as a test example, since I have four of these devices. I was surprised to discover that while I could get the most graphical fidelity out of the MSI Claw for the best overall experience, the actual feel of the gameplay and overall look felt smoothest and cleanest on the Steam Deck! I think this is at least partly because the way SteamOS works, and the way Linux handles optimization on the graphics drivers, allows for publishers to very specifically target the Steam Deck performance almost as if it were a console. I'm still going to play it on the MSI Claw, but only because I need to cost justify my purchase....  

**Example: Senua's Saga: Hellblade II which is a gorgeous game, especially on a 48 inch OLED screen.

Saturday, January 27, 2024

The Asus ROG Ally and Handled Gaming in 2024

 Well! It's been eight months now since I got my Asus ROG Ally and I have had a lot of time to adjust to it, get it adjusted, and find a decent equilibrium. Of the various handhelds I own, this is the only one I tend to use anymore....with a caveat, that being that I spend about 75% of my time on the ROG Ally in docked mode these days. As a consequence, I am actually using the ROG Ally every single day now as a secondary docked desktop PC, and its handheld advantage arises during travel.

The ROG Ally on release needed some updates in firmware and Asus clearly had a problem with how they set up the heat dispersal to pass close to the Micro SD card location on the Ally. Many owners found an early problem with this, and I actually have simply decided not to use a Micro SD card with it after the thing almost cooked one of my cards. Instead, to expand the memory I picked up a M.2 SSD card and followed the instructions found across many online sources to clone the internal drive onto the new card, then swapped them out. Pro tip: cloning is the best and fastest way to do this, just make sure to find a good set of instructions online, Some vloggers opt to use the recovery feature on the Ally to restore the boot drive, and that is clearly a more laborious and time consuming process. Cloning was a piece of cake. 

So once I expanded the onboard memory to 2 TB I was able to properly load the ROG Ally with whatever I felt like. I then purchased the expanded multiport 60w power supply for the Ally, which served as an excellent second higher wattage power source, but it also includes a USB and HDMI port. I can now "dock" the Ally using this setup, connecting it to a display via HDMI and using the USB port to connect whatever else is needed. 

Here's my current setup:

Asus ROG Ally, sitting on a handy dock such as the recyclable one that comes with the Ally, with a 2 TB M.2 SSD to replace the original 512 GB card;

The 60w Dock with extra ports;

A wired mouse (only because I don't have a free bluetooth mouse right now) plugged in to the power supply;

A HDMI to mini HDMI cable, plugged into the 60w plugin, using a 16 inch portable 2K 120p screen with a sturdy mount I picked up on Amazon;

A decent bluetooth mini keyboard from Logi and an extra Xbox Series controller connected to bluetooth.

So yep, at this point my handled device is now essentially a decent budget gaming desktop that I can also disconnect and carry on the go. I'm actually typing this blog on the ROG Ally as we speak using the MX compact Logi keyboard connected wirelessly to it. When I am at home, I can and have enjoyed a lot of games on the ROG Ally on this setup with no issues, In fact, I primarily have games from my GOG collection and secondarily from Steam. Some of the games are simply better with a keyboard setup, so I have games like Guild Wars 2 as an example that work best this way (though I have worked on a GW2 controller setup in the ROG Armoury overlay). I maintain plenty of games on it that default to and work well with the ROG Ally handheld control scheme for the on the go moments. Since those are far less frequent than the stay-at-home time, this setup is working great for me.

Here's the interesting thing: this setup could work really well for just about anyone who wants a low-profile desktop with handheld option. It's probably not as cheap as purchasing a decent laptop (and I have a decent laptop) but it's a fun setup for just messing around. I can also use this setup with the Steam Deck exactly as-is, since the 60w power supply/dock works with it as well. I just happen to be a lot less interested in tinkering with the Steam Deck in Linux, and to be honest, most game content on Steam runs a bit better on the Asus ROG Ally on average. 

So what does this mean for the other portables I accrued over the last couple years? It means I have committed to not buying handhelds for at least 2024, that's for sure....but also, to be honest, I just don't need them at all except from a pure gadget/tech hobbyist perspective. Based on my setup today, I think that the ROG Ally works for exactly what I need in this market, and I no longer really need the Steam Deck or the Switch OLED. I can get nothing out of either of these devices that the ROG Ally isn't providing for already (except playing the Switch exclusives, I guess).

I feel slightly differently about the other two devices: the Backbone One for Apple, and the Switch Lite, both have a singular advantage over the rest, being their small profile and extreme portability still make them much easier to just throw in a bag or my pocket and go. The Backbone One advantage is that it, combined with my iPhone mini 13, is a very low profile gaming experience for odd moments and Apple's Arcade has a decent array of games. The downside is its still best for odd moments only, is still a bit awkward to carry and apply since you have to take a protective case off if you use one, and most of the games I enjoy on the iPhone are games I can play on the ROG Ally more efficiently.

That leaves the Switch Lite, which is insanely low profile and runs the full game lineup for Switch. This one generally ends up being my "grab and go for odd-moment gaming" because it fits in my pocket easily, and is quick to fire up. The ROG Ally is my "taking a trip" device as well as my "backup mini desktop" experience at home.

Anyway....long story short, these sorts of devices are numerous and can cater to the sort of special use case you imagine you may have. For me, I now realize I am not a hardcore "play in handheld mode" gamer but I like the ability to do so, and so for me the ROG Ally is the winner as I've been able to customize and kit it out to suit my needs, and I am more comfortable in Windows 11 than Linux. Meanwhile, Switch Lite remains my best "throw in the bag and play in the doctor's waiting room" experience. The rest of the devices are just a symptom of "gadget addiction" I need to work on.

Friday, August 11, 2023

The Handled Gaming Device Phenomenon - Two months in with the Asus ROG Ally vs. Steam Deck vs. Switch OLED vs. Switch Lite vs. BackBone

 I have written a bit about my time with all these handhelds, and one thing has become clear to me: I am not nearly enough of a handheld gamer to have much care or concern for them in the long run, and I should save my money going forward. My limiters on enjoying handheld games boil down to, in no particular order:

You Need Lots of Leisure Travel Time:  I travel a reasonable amount in state, but even when traveling rarely have the sort of free time it takes to pull out a handheld gaming device and play with it (and hey, I imagine every time I will have that sweet, sweet free time, but it's not nearly as often as I would like, it turns out); most of my travel is consumed by work related connectivity, it turns out.

This problem is not fixed by handhelds, but it does mean your handheld experience only needs to be as convenient as the actual time available. That means that, for example, if you only have 10 minutes free to play something light, you only need a device that accommodates short and easy play. 

When it comes to quick and portable, any of these consoles could be loaded with short quick-play games, but the king of the pack is either the Switch lite or the Backbone (a device that turns your phone into something approximating a handheld console), with the Switch OLED being a solid contender as well. Hauling a Steam Deck or Asus ROG Ally around to play Asteroids or Pac Man (or if you're hip and modern, then Dead Cells or Blashphemous) seem like overkill. 

Tiny Screens are for Young Eyes: My eyesight as I get older is just not as good with tiny screens. This does mean that really good tiny screens with clear resolution, readable text, and decent colors are more important to the experience, though. I know of others my age with distinctly bigger eyesight issues than me, so I imagine some of these handhelds would border on useless.

Of the devices I mentioned, I would say the Steam Deck and Switch OLED are great, chiefly because most games designed for the Switch account for small screen play (there are a few obnoxious exceptions). Steam Deck requires good judgement on what you load, but also has that magnify feature that is AMAZING. Switch Lite is an eye strain unfortunately, even though I love my tiny Switch Lite for its portability. Asus ROG Ally actively hates your eyes, but its higher resolution is very nice. If it had a magnification option like the Steam Deck does that would be much nicer....but its real problem is the tiny Windows 11 interface that is a pain in the ass. 

Get a Grip!: Form factor is super important; third party products such as Hori's Split-Pad Pro attachments capitalize on this because they know plenty of adults have Switches and need something that feels comfortable to play with. To their credit, both Steam Deck and Asus ROG Ally are very comfortable. So the Switch models lose out here, as they sacrifice ergonomic grips for portability and other features.

It Needs to Be Easy: the handheld is essentially a mini console, and its not something most people want to troubleshoot the OS on when you are flying of traveling somewhere with spotty internet. I am specifically calling out the Asus ROG Ally here, as its Windows 11 operating system has caused me no end of trouble diagnosing random crap that only Microsoft could be the cause of. The Backbone one is also a bit of a problem, unless you pay for their optional but useful Backbone app which helps make the product more useful, especially for streaming. The fact that so many ioS and Android games don't always play nice with it is a downside. So for Easy look to the Nintendo Switch and Steam Deck (unless you do a lot of modding in Linux on Steam Deck, in which case Nope.)

It needs to not Overheat: The Asus ROG Ally overheats. A lot. It's bad enough that it impacts performance at times, and its placement of the MicroSD slot is adjacent to a major vent, so sometimes the device works fine unless you are trying to run a game off of the MicroSD slot. This is just bad design, and after two months with the Ally I've decided that problem alone changes my relationship with the device from "I love it despite and because of Windows 11" to "I grudgingly put up with this dysfunctional relationship because its the device I can play Destiny 2 and my Epic Game store products on with the greatest ease." I have never had an overheating issue on the Switches or Steam Deck. FYI I have had an overheating issue on my iPhone 13 Mini but that's pretty rare. 

Final Verdict:

Asus ROG Ally is not worth it, unfortunately, unless you are willing to put up with its many problems with Windows 11 being suboptimal, its overheating, and its lack of a coherent user interface for travel (it tries with the Armoury Crate thing, but fails).

Steam Deck is worth it, as long as you don't dive down the Linux rabbit hole too deeply. or if you like doing that, then its a must-buy!

Switch OLED remains the most versatile device, as long as you don't mind being stuck in the available library of games. Rumor has it a new Switch will come out next year, so YMMV though. 

Switch Lite wins for the ultra-portable element, but it loses for being hard on the eyes and not ergonomic. It also can't be modified like the OLED as the controller portions are not joycons, and are permanently attached. 

BackBone One wins as being most portable, but I find the entire "gaming on my phone" experience, even with a decent controller, to be suboptimal and disengaging; it just ain't fun for this old guy. 

That said, I still find simply pulling out the old gaming laptop to be a perfectly viable solution, especially if you expect most leisure gaming time to actually be in a hotel room. So....yeah.

A Brief 8/20 Update Since I wrote this: Everything I said above is still 100% valid, but I feel it worth mentioning that in the last 9 days I have done most of my handheld gaming on the Asus ROG Ally and that is primarily because the games I am currently focused on are either best to play or can only be played on its handheld environment (Destiny 2, Diablo Immortal, Diablo IV, Outriders...which I owned on the Xbox store and not Steam). I also have been dabbling in Assassin's Creed Odyssey on the Ally. I can't play any of those game on the Steam Deck, for the most part, without diving deep into the Linux environment and spending a lot of time trying to make some of them work. So...for purposes of my own circumstance, I guess the issues with the Ally are worth putting up with just for the broader range of games I can access alone. 


Wednesday, July 5, 2023

The Asus ROG Ally Part II: 25 days in

 I mentioned I'd do a part II to this last time, and here I am. Has it really been 25 days since the device came out? Dang, time flies. Anyway, plenty of time to make the following observations. I'm just going to bullet point all of this for fun:

1. The TL;DR Winner of Handhelds: If you just want cheap gaming on the go and aren't particular, get a Switch. The Switch is still the king of this corner of portable gaming, hands down. But if you want to see your console library unlocked on portable devices, then of course the Steam Deck and Asus ROG Ally are requisites for you. What you're really choosing is "Linux or Windows" so pick wisely.

2. Battery Life: The Switch is the only device of the three that could probably keep you entertained for a full 2-3 hours before recharging becomes necessary. Both Steam Deck and the Ally are going to require fiddling with the settings to squeeze more than an hour of life out of their batteries. This essentially makes them portable in the sense of "I can plug this in to the hotel when I get there," but not "I can play this on the airplane/bus/tram/fishing boat/subway during commutes." I mean....the Deck and Ally could probably work here, if your commute is an hour or so. 

3. Updates: After 25 days and countless updates the Ally is working quite well. But my understanding is the Steam Deck had a similar growing pain phase in its initial release. Just make sure you are updating this thing for Windows 11, the Asus firmware, the bios and the Armory Crate and all will be fine. 

4. Heating Issues: I have never had an issue with overheating on the Steam Deck and of course the Switch would need to have a proper flame applied to it to overheat, but the Ally does have some overheating issues. Specifically, it has placed the MicroSD chip slot directly above one of the key heat vents. Asus has apparently released a firmware update that works on better fan output to assist here. Though I have had no issues other than some obvious stuttering in a game I tried playing from the MicroSD card that acted like it was having issues due to overheating,* stories are out there of people getting their microSD cards cooked. How common this is I am uncertain, but the good news is I have not experienced the overheating issue since the latest bios and firmware updates that just came out. But....the placement of the microSD was a poor choice on Asus's part.

MicroSD Formatting PRO TIP: Make sure if you get a MicroSD to format it in NTFS format if you plan to load any Xbox for PC games on it. I popped my 1 TB card in, saw it was preformatted, but did not realize it came formatted in exFAT which my understanding is better for photo storage, while NTFS is better for large files such as games. 

Outside of those specific points its been a fine experience. I have spent some time testing out various games, including Call of Duty Black Ops Cold War (and Vanguard), Outriders, XIII, Killer is Dead, Baldur's Gate Dark Alliance, Octopath Traveller, Halls of Torment, Diablo Immortal and Assassin's Creed Origins....all worked great, and to varying degrees each translated well into handheld mode. I have had the most fun with Destiny 2 on the Ally, interestingly. 

Honestly.....I would have felt less keen on investing in the Ally if it had been possible to play Destiny 2 and other games I had in my GOG, Battle.net, Xbox and Epic Games libraries on the Steam Deck. You can get some working....I did get a few on Epic to work on the Steam Deck with some painful effort. Xbox games was a bigger pain, and not all would play nice in the linux environment. GOG was a nightmare. Battle.net allegedly would work on the Steam Deck with the right proton downloads but every tutorial showed a completely different process that was often incomprehensible or didn't align with how my Steam Deck was working. 

Being able to just load all this stuff on the Asus ROG Ally and play it has been nice. There are some games I have which are especially suited to the "play while wandering around, or at the dinner table, or on break, or on a trip" style, such as incredibly long titles like Assassin's Creed Odyssey which has otherwise been a difficult title to pin down due to the time demand it calls for, so I am loving having it for spot play on the Ally. Destiny 2 is naturally suited for pick up and play like this. Likewise, being able to replay a Call of Duty campaign or load a private game with bots to pass the time is fun. I have not as of yet been brave enough to try live multiplayer, assuming I would get slaughtered. Have not loaded Modern Warfare though I'd like to, but that is a notoriously large download size (215+ GB as I recall). Stuff like Halls of Torment, Diablo and Octopath Traveller are practically made for the Ally. Alas, Torchlight II did not like the control scheme and was a real pain so I pulled it from the Ally. It's Switch version of course works just great.

I've encountered a few games that fall into the "this is fun, but the graphics are too tiny for me to really dig playing this in handheld mode" category. Champions of Alaloth is one, with graphics too dainty and text too precise for my eyes. Outriders borders on it, with text too small to read, but luckily a big chunk of that game is about the shooting, not reading. Torchlight II and III both ran like crap on it, no nice way to put it, though II probably because the PC edition has never been controller optimized, and Torchlight III is a bit janky and broken on anything you play it on, anyway. 

FYI Diablo IV is great on the Ally, but I am not playing it on the Ally because I want to enjoy that game for the time being on a nice big screen monitor.

Okay, that's it! I have too many hand-helds, but if someone made me ditch all but one I think I'd probably give serious consideration to making my decision in favor of the Asus ROG Ally. That said....it would be a very close decision between it and the Steam Deck as well as the Switch, which still manages to nail the "carry and play on the go" thing best. 



*In the Ally's defense I had been running the device for like 10 hours straight filling up the 1 TB card and doing loads of updates. So by the time I tried out that game it was quite hot. Probably a good sign not to run it for 10 hours straight, maybe. I tested a game located on the C drive for contrast and it ran just fine, and after letting it sit for an hour off to cool down the game (Outriders) then ran without any issues, so it was definitely an overheating issue affecting the MicroSD. Bad form, Asus. Some Youtube videos I've seen suggest that breaking in to it and installing a SSD card larger than 512MB might be the way to go, but we'll see. If you do that, make sure to register and back up your device in the ASUS cloud.  

Wednesday, June 14, 2023

ASUS ROG Ally vs. Steam Deck (Part 1)

 Yesterday my anticipated reserved ASUS ROG Ally came in for pickup, and I spent most of the day waiting patiently for the Windows 11 environment (and Armory Crate, and the firmware, and the bios...) to update, after which I loaded a variety of games from different platforms to test it out: Epic, Steam, Xbox so far, GOG coming soon.

You might be looking at one of these bad boys and wondering if the $699 pricetag is worth it over the equivalent Steam Deck for $629. Here's some observations I have made in the last day and a half of messing around with the ASUS ROG Ally to contrast with the Steam Deck, which I have had for about a year:

LINUX vs. WINDOWS: The Ally operates on Windows 11 with heavy use of the touch screen interface. Steam Deck, by contrast, is a Linux product, which has its own advantages and peculiarities. Right off the bat I can tell you that my many years of grudging experience working in Windows encironments means I find the Ally a more comfortable device to work with; I know what to do with it. The Linux environment of Steam Deck has been an interesting learning curve, and my greatest victory there has been getting some Epic games to work on it....while also failing to do so on almost every other level; my acumen for Linux is just not strong enough to figure out how to successfully do things like get Battle.net to work right, or run emulators, things Youtube Techies all seem to take for granted. Maybe my kid can figure it out, he's heavily into the modding scene these days.

So for now, the ASUS ROG Ally's Windows 11 based environment makes sense for me over Steam Deck, but it is nice to have an incentive to learn how to play in the Linux environment. Sort of.

GAME COMPATIBILITY: everything I have loaded so far has run without issue (after all updates were applied....there are a LOT of updates). I have several Epic Game store games running, Fortnite, Destiny 2, Outriders, Diablo IV, and so forth....all working great. By contrast, Steam Deck is running smoothly for the most part as long as its in the Steam environment and has met the Linux compatibility issues. Some games don't cut it, though, as they may be online titles that require anti-cheat software that doesn't play nice with Linux, or weird general compatibility issues with control schemes, graphics, or other issues. So far (but we'll speak more as I have time to properly test) the Ally is better here simply by virtue of supporting the OS most games are built for.

CONTROLS: For games with native console support so far both the Ally and Steam deck are totally fine. Both provide extensive options for community or custom setups, through the Armory Crate app and Steam's own support system respectively. All games I've tried on the Ally so far worked just fine with  controller support. Steam Deck has more than enough games without issue, but some games rated yellow or "?" on their platform may have....special issues with controller setups.

Issues both decks will face include games that are heavily mouse and keyboard dependent. Surprisingly I was able to get World of Warcraft running on the Ally, and it played surprisingly well (wouldn't team up on a raid with it, but for soloing? sure). I did not know that WoW now had controller support which you can enable using /console commands. 

Although the mouse pad on the Steam Deck is cool and works well for it, the only mouse movement (without attaching a mouse) on the Ally is the right analog stick. The Ally makes up for this by being very touchscreen friendly. The downside is the Windows environment is by default assuming a larger screen so touching the right area with big fingers can be frustrating sometimes. Windows 11 really needs a "portable touch edition" that works well. Win 8.1, the version used for the Surface, was a good start in that direction. 

GRAPHICS: Both of these machines look good, and I like that the Steam Deck I have uses etched glass to reduce glare. Ally does shine just a bit brighter as it seems to be able to run smoothly at a 1080p setting with higher average framerates and graphic settings. Must test more on this, though.

STORAGE AND CONNECTIVITY: So far great for both. Ally, once fully updated, has some blazing fast speeds on the UHS I and II microSD cards it supports, make sure you get at least the A2 designation (it's faster, trust me), but A1 is perfectly fine. Given both units have 512GB onboard storage, you will want to expand this a bit. 

ERGONOMICS: The Steam Deck is a clear winner here for comfort in holding and using it, but the ASUS ROG Ally is also pretty comfortable to use...just slightly less so due to being a bit more compact. The Ally is abotu the same size as my OLED Switch with the HORI Grips, and fits into the same size case. My official ASUS ROG Ally case arrives tomorrow, though, so I can let you know how that fares.

So far though, in terms of portability the Ally is ever so slightly more portable. 

BATTERY LIFE: time will tell! I'll discuss this more in Part II. I can say Steam Deck's battery life is rarely as good as I wish it were, and I suspect the Ally will probably be just as bad, but I will report more soon.


Okay, this is only Part I! More later, maybe next week, once I've had some time to really mess around with it.




Monday, November 28, 2022

Random Things - Mothership, Vaesen, X-Box E-Waste, Switch vs. Steam Deck, Xenoblade Chronicles and So On

 For the last two years or so this has been just the sparsest, most random sort of blog. I used to be able to keep up! Three times a week, or even more....life has a way of making such commitments tough though.

Still, every now and then the urge to just write some fun nonsense overcomes me. Here are some random thoughts of note....

Time to get rid of e-waste! I think I can get rid of the Xbox Series X (and S). More accurately I may give my son the Series X and trade in the Series S. I'm just not doing anything with them. They have no meaningful exclusives that I can't get on PC as well, and I can't benefit from the Game Pass as I already own the games I'd want the pass for in the first place. My desktop and laptop PCs both out-perform the Xbox Series X consistently, which is not a good look. M'eh. At least this is one way I can cut down on electronic clutter in my home study!

Mothership Boxed is going to come out sooner or later, and a combination of new downloads has me pretty excited for the finished product....it looks like the new edition won't deviate as much from the 0E version as I thought it would, and the Warden's Guide is awesome. Speaking of which, for today only Tuesday Knight Games has 50% off 0E Mothership products if you don't already own all of them.

I've been diving more deeply into Vaesen. I think I will, contrary to early assessments, be able to run this game and quite enjoy it. The potential for some truly eerie gothic horror in a non-Lovecraftian domain is proving quite appealing. The Free League game system is just complex enough but also kind of stupid simple, and works well.

Steam Deck vs. Switch! I've had the Steam Deck for a couple months now. It has not buried the Switch, though I thought it might; I have still spent more time on the Switch when traveling than the Steam Deck. The reason, I realize, is because the Switch's game selection by and large caters to on-the-go, short stint play, and even the long games (Xenoblade Chronicles, for example) provide for a fairly quick in-and-out experience if needed. By contrast, I unwittingly loaded a bunch of hardcore games on the Deck, games which require time and focus to properly enjoy, so therefore make less than stellar game choices when on the go. My bad!

Speaking of Xenoblade Chronicles, I decided to at last tackle this series from start to finish (yeah you can check in at any entry, but I wanted to do it this way). I am about 35 hours in to the first Xenoblade Chronicles. It deserves a proper review when I finish, but I can state the following: casual mode is nothing to be ashamed about; I played it on regular settings until around 16 hours in when I was starting to find the combat really boring and repetitive. I read up on what Causal Mode did, and after trying it realize all it does is make the trite, boring combat go much faster. I could set it on hard mode, but the problem is I really just want to play this game to be a completionist; Xenoblade Chronicles 3 is the target goal, here. Anyway, the point is: Casual Mode is your friend if the idea of leveling up Colony 6 sounds like hell to you. If you are ready to drop kick the next Nopon that wants you to murder everything in the name of cuteness, then yeah, try Casual Mode, you won't regret it!

Skyrim and Fallout 4 on Steam Deck, though! Don't count it out, despite what I said earlier. I am getting further in Skyrim on the steam deck than I every have before, and random bouts of Fallout 4 on the Steam Deck are just great. Also, well worth checking out is Soul Hackers 2, which runs extremely well (so far) on the Deck. 

Tuesday, September 27, 2022

More Steam Deck Game Suggestions

Steam Deck continues to be a fun way to get some game time in from my Steam back catalog, and I have a few more tested and reliable suggestions for those interested:

Quake 

What it is: inventor of the boomer shooter along with Doom and Wolfenstein; only played in single player mode on the deck.

Why Play on Steam Deck: Super smooth framerate and the Steam Deck controls were made for FPS gaming, very responsive in the right way.

Possible Issues: I bet the multiplayer doesn't work properly. Will have to try it out.

The original Quake (well, its remastered version) seems to run fine on Steam Deck. My suspicion is its not currently rated for it due to online functionality issues, but if you play the offline campaign mode it feels great, extremely responsive. Indeed, the Steam Deck has become my favorite way to play boomer shooters, and Quake is the commander in chief of this genre (Doom being the....five star general?). I plan to test Quake II as soon as I finish with Quake. Last time I talked about the Steam Deck I also advised Prodeus as a good choice...that still holds, Prodeus feels very optimized for the Steam Deck, runs great and is fun to play on it.

The Moons of Madness

What it is: single player story-driven experience with light puzzle elements

Why Play on the Steam Deck: Immersive blend of SF and horror storytelling conveys well in a very personal way on the Steam Deck, this game got me through a weekend cold.

Possible Issues: I experienced one or two moments of framerate drop at odd moments, but I also ran this game for 11 hours straight from start to finish, so it may have taxed the program a bit. 

I had this game in my library for ages, and finally decided to plough through it. Turns out, Moons of Madness was a great experience on the Steam deck and a very interesting story-based walking sim with light puzzle elements, focused on a (SPOILERS) scifi take on the Lovecraftian mythos. I had no idea it was rooted in the mythos when I started playing, so discovering this organically was very satisfying. It took about 11 hours to complete.

The Ascent

What it is: isometric action RPG with cyberpunk/far future SF theme; multiplayer available but I only played single player.

Why Play on the Steam Deck: Extremely compelling gameplay makes this incredibly fun, and its graphics really shine on the Steam Deck without any framerate loss I detected.

Possible Issues: some real small text, but Steam Deck's magnify feature works with this.

This top-down isometric shooter with RPG elements is the most atmospheric Cyberpunk/SF experience you can get outside of playing the actual Cyberpunk 2077 game, but with the addition of a very satisfying gameplay experience meshed with a rather elaborate story about a distant arcology/station on an alien world suffering from a collapse in power, authority and resources and the scummy cyberpunks who try to profit from it. I had overlooked this game, and glad I discovered it at last, well worth playing through. You can play multiplayer and its green lighted for the Steam Deck, too. About the only issue is there can be some small text on screen, so keep that in mind. 

Tales of Arise

What it is: action RPG anime style; single player only (so far as I can tell)

Why Play on Steam Deck: If you want a good looking JRPG to play on the Deck with a compelling story, the Steam Deck provides the right level of interpersonal immersion on-the-go. But seriously, get this game even if you don't have a Steam Deck.

Possible Issues: none so far. 

I'm in the middle of this one and unexpectedly enjoying it. After caving on this one with a recent sale, I was a bit concerned it would be yet another bog-standard JRPG with arcane mechanical contrivances to attract veterans to the combat system, but simultaneously becoming out of reach for more traditional or newer gamers. In fact I played the demo and came away worried it wouldn't be that fun....but I was completely wrong, and the game's much better and more organic actual introduction/tutorial region (cleverly disguised such that you won't even notice it is a tutorial) does a great job introducing you to the mechanics and how combat works, and its a lot more traditional than I expected while still being a compelling quasi-action RPG style meshed with a really fascinating story, world and characters. A+++ and plays great on the Steam Deck. 

Important to note! If you are like me and tired of most JRPGs starting with a gang of teenage or subteen protagonists, you'll love this one, as the average character is at least in their twenties or older (so practically geriatric by anime standards!) and the storyline is presented in a keenly intelligent manner with excellent voice acting.


Thursday, August 18, 2022

The Steam Deck List - Top Games I'm Enjoying on the Steam Deck

Thirteen months ago I threw myself onto a waiting list for the deluxe 512 GB version of the Steam Deck and put a deposit down with Valve in the hopes I'd one day see the device, something which seemed remote in the face of semiconductor and chip shortages world-wide. Now here we are in August and its arrived!

I'll start off first with saying that the Steam Deck, which I at first characterized as "a dad-dude's gadget toy" is probably not just that, given both my son and my wife are now on waiting lists having seen mine. My wife is keenly aware you can side-load Blizzard's games somehow, and my son just wants to show me how much better he is at all steam games, all the time, than his old dad is.

So in other words....its a cool gadget toy for all gamers, not just dad dude gamers.

Steam Deck is, at its core, more complex than the Switch, though. Unlike Nintendo's handheld wonder, Steam Deck is a real PC functioning in a Linux-based environment, and can come with all the associated perks and headaches of a PC, though not Windows, amazingly--the Linux based OS works exactly as well and non-invasively as it needs to. The Steam store does a good job of navigating which games are optimized or ideal for Steam Deck play, which ones are known to work (but have issues of various sorts), which are untested and which definitely do not work. Of my collection (which is about 1135 games strong) about 158 fall in the optimized category, around 450 are optimized or work with some caveats, and a total of an additional 460 or so are in the "under review, player beware" category. So not too bad. 

I loaded a variety of games, including many I had not touched in some years, to see how it handled games over multiple generations. I also loaded a few of the yellow "works with issues" games and a few "not yet supported" games. Of all the latter I quickly learned that they are absolutely true to that category, and have since deleted them. Of the "works with issues" it depends on the game....Forza Horizon 5 for example loads and plays just fine, the warning is simply because you need to bring up a virtual keyboard to log in to your microsoft account before you can play.

Anyway, so far I have been suitably impressed at how well the Steam Deck handles most of the games I have played. My top six gaming choices on the Steam Deck currently are:

Aliens: Fire Team Elite - the team-based mission style gameplay of this game translates really well into the handheld, and the Steam Deck controls feel extremely natural for both FPS and third-person shooters. It is rated "green" for optimal on the Steam Deck.

Prodeus - This doomlike is one of the few games in early access I play and love, and its frenetic gunplay and tribute to old school "boomer shooters" does not wear thin; the elaborate pixel-based enemies mixed with legitimately faux-elaborate backgrounds manage to make the game look vaguely retro while feeling very modern. I like this game more than the new Doom titles. Honestly, I was shocked it played so well on the Steam Deck, and it is rated "yellow" for some reason I have not yet figured out.

Control - This semi-sequel to Alan Wake takes place in the same universe, focusing on a female protagonist descending into the maddening depths of the HQ of the organization called Control. My son, who is an SCP junkie, just recently caught on that this game's subject matter is in close alignment. Aside from the fact that the game initially had the wrong resolution (quickly fixed), and has some occasional audio stumbling following cutscenes, it is very smooth and fun to play on the Steam Deck. This one is also rated green.

Dungeons & Dragons Dark Alliance - this action RPG featuring Drizz't Do'Urden got blasted for some reason when it came out in 2020, but the game is really quite fun and I enjoy its pick up and play elements, ploughing through missions in the Icewind Dale region of the Forgotten Realms. It's a perfect experience on the Steam Deck, rated green.

Blasphemous - this side-scrolling Metroidvania style game focuses on a nice hand-drawn look and focuses on a strange, grim tale of penitence in some sort of medieval nightmare world. It's more noticeably playable (imo) than it is on Switch, as it seems to run very smoothly on the Steam Deck. This is a tough game, mind you, a side-scrolling soulslike experience in some ways, so keep that in mind....bosses are maddening to deal with. Also rated green!

Call of Duty Infinite Warfare - I played the original campaign when this came out on PS4 years ago, then got it on sale on Steam for my son to have fun, but the mere fact that this was green rated for the Steam Deck compelled me to load it. I am enjoying replaying the campaign, and setting up private multiplayer matches with bots (though there does seem to be fully live functionality and maybe even people still playing it!) The only issue I experienced was in the initial load...I think it took almost 30 minutes for the vulkan shaders to cache. After that, it load and plays quickly.

I've had trouble with a few games so far. Batman: Arkham City eventually worked fine, but only after I went to the Steam forums to discover it wasn't starting in the correct screen mode, and that needed to be changed before starting it. A rhythm-racing game with dark style called Distance is allegedly green rated but I couldn't get the control scheme to work. Sirenhead the Awakening was utterly disinterested in playing nice with the Steam Deck control scheme. I did get Singularity, one of my favorite old FPS titles from the Xbox 360 era, to work "fine" but the entire control scheme felt off. For Singularity its a case of YMMV, maybe someone will find it feels comfortable to play, but for me I am used to how Singularity works on a desktop screen and Xbox controller, and the mix of controls and gyroscopic aiming feels very off to me.

One last item of note: the Switch often feels too small to many people, and honestly that makes sense, it's general audience aims younger even if the range of support crosses all ages. I rely on Satisfye grips to make the Switch easier to play in handheld mode, or dock it and use a pro controller. With the Steam Deck, its built-in controls feel exactly right, super comfortable. 

Overall...a purchase well worth it. In one day my poor Switch went from "default portable gaming device" to "that thing I get to play Bayonetta games and Astral Chain on." Well...luckily for Switch it has plenty of other exclusives to the console, but literally anything that you can play on either the Switch or the Steam Deck will, by default, leave you wanting that experience on the Steam Deck, I suspect.