I got to try a variety of different new RPGs this year which was nice....I didn't stick to my usual barrel of tried-and-true regular games entirely, and as a result some interesting gems such as Mork Borg and Vaesen rose to the surface. I did a lot of collecting and reading this year, but much of it was focused on indie zine RPGs (see that series I have temporarily been ignoring!) and I managed to get aquainted with an entire subset of the hobby that I consider to be a movement toward hyper-focused, art zine style minimalist RPGs with a goal toward simple but effective rules and exotic, creative settings. This style of RPG is essentially a reproach to the modern obsession with giant books, huge campaigns, lavish color paintings for art and big price tags. I also got heavily in to collecting and reading the many offerings of Swedish gaming giant Free League Publishing, which relies on its own special brand of game system (the Year Zero Engine) to build various RPGs.
What I didn't do this year was make a clean break from D&D though I did do so, fairly decisively, with Pathfinder 2E around --I want to say March?-- of this year. An inter-player conflict and a generally negative response toward the way Pathfinder 2E plays (using Roll20) from about half the players left me with a really bad taste in my mouth for the whole experience, which was made worse by the fact that I as a GM was really enjoying the system from the GM perspective. I subsequently got to be a player in another game, and while I did enjoy it, I found the excess tedium , of the mechanical gravitas of PF2E less to my liking as a player. Now that the new books are out, I am considering a re-entry, but I am also a bit gunshy.....and I know that choosing Pathfinder again may mean some players simply won't show.
Anyway, here's my take on the Best and Worst for 2023!
RPG of the Year for 2023: Basic Roleplaying System
The new edition of BRP (5th edition) brings lots of minor tweaks and clarifications and a tighter focus, while still containing all the content of prior editions and the framework for any number of BRP powered genre adventures. It does not incorporate the Call of Cthulhu 7E changes as such, so that's about the only issue one might have with it (if you love the 7E changes, that is), though it does remain compatible and you could easily mesh the two iteratons together with minimal or no effort (as I have already done). So this is my Book of the Year overall!
Best RPG Discovery of 2023: Mork Borg
Sure its been out for a while, but Mork Borg was new to me! Sort of....I think I got the RPG a year or two ago, but found it perplexing as to full intent and set it aside. Following the OGL kerfuffle in January I decided to start exploring other RPGs (and simpler ones following the March meltdown as I call it), and Mork Borg rapidly grew to the #1 place on my list as I was able to finally grokk its deceptive emergent complexity out of a simple mechanical premise, and its elaborate yet deliberately obscure setting. Mork Borg may or may not be an ideal system for long term gaming, but it is most definitely a game you can pick up and play at any time and have fun with (as long as you enjoy brutal, grimdark Swede-punk eschatonic nightmare worlds, that is!)
Worst RPG Trend of 2023: Eternally Delayed Books
There's a BattleZoo Book that was supposed to release months ago (EDIT: literally hours after writing this I got a notice the book "Strange & Unusual" is shipping today, so I guess this one is off the list). There's An Esper Genesis book that's like three years or more past due now. I'm still waiting for the Mothership 1E boxed set and it may not be out until March or later. For my own purposes, I've cut back on backing Kickstarters. By the time the books arrive I am often completely disinterested in the game at that point, having played and finished with it, and the new product is not enough to engender new interest. For various reason 2023 has felt like a tipping point for me: I am done with wondering if or when these products will ever manifest, time to stop pre-ordering or backing these uncertainties once and for all.
In a sense this issue has been around for many years and is as old as Kickstarter, but with one exception all of the delayed books I am waiting on are pre-orders or an ordinary sort, so I guess for me at least 2023 is the year this issue hammered in to the old noggin that its a bad idea.
Best RPG Style of 2023: The Zine RPG
I've spent a lot of time blogging about it this year, so it is no surprise that I think the new style of RPG fostered over the last few years has finally become its own cottage industry and now holds it place as a special subset of gaming in contrast to more mainstream RPGs. The focus on creativity, artistic exoticism, minimalist design and a very conscious effort to foster ad hoc play styles are all fairly unique to this new style of RPG, and those elements which are not unique still get realized in new and unique ways.
Worst Flub of 2023: Wizards of the Coast's OGL Kerfuffle
I won't belabor the issue, but WotC's attempt to destroy the OGL and force third party publishers into draconian contracts where they get a cut of the take backfired and caused the core supporters and fandom to lose trust in WotC. While the giant can no doubt continue with a broader casual fanbase, it will be interesting to see how this impacts them next year when the next edition of D&D arrives, ready to push people into WotC's online D&D Beyond playspace, located just west of micrtransaction hell, I am sure. What we're seeing here (I think) is the idea that D&D as an RPG may now be transcendent to RPGs as a hobby...the hobby will continue on and find new corners and darlings, while D&D itself becomes more, just, "D&D the hobby" and very occasionally a D&Der might be tempted into seeing what the whole other "tabletop are-pee-gee" hobby is all about. Honestly? It's kind of already like that, but the really interesting things is going to be whether or not the concept space of D&D Beyond and a focus on online microtransaction-based VTT gaming can sustain in a hobby who's key appeal has traditionally been that you can socialize around a table. Maybe, in the end, this just further bifurcates the hobby.
Best VTT Environment of 2023: PlayRole
I have to say that Role20 has done a lot to improve this year, so its a good VTT to play with, but my accidental discovery of PlayRole.com was rather profound, and our experimenting with it has proved to me that it is not only a viable place to run games, but preferential to my style of play. We're about to start a full fledged Mothership game tomorrow using PlayRole, so I expect to have a lot more to say about it as we go forward, but my current experiments with OSE, Mork Borg, Dead Mall and UVG has so far been rather satisfactory.
I'm out of "Worsts" so is one more "Best" to ponder:
Best Revision of 2023: Pathfinder 2E V2
Not much to say here, other than the new books (Player Core and GM Core) are considerably better organized and laid out, and I really appreciate that. The color scheme is nicer on the eyes, the focus on a new player experience is better, and the minor changes (Mainly extracting OGL content) are non-invasive for the most part. It is enough to tempt me back to trying Pathinder 2E again even though I've had a string of unfortunate incidents with it leading up to March when I abandoned the system entirely due to disgruntled player issues.
I'll mention a runner-up: Swords & Wizardry Complete was revised by Mythmere Games (and is also back to publishing it), and the revision is very nice indeed! It's mostly the familiar system, but a bit more exposition and some minor but relevant additions make for an even more complete 0 edition retro experience.
2024 Expectations
So for 2024, what do I foresee?
I'm focused on trying out more of these cool games I have read and discovered in 2023. I want to try out the Mork Borg spin-offs (CY_Borg, Death in Space, Vast Grimm and Pirate Borg) if opportunity presents itself. I want to use Liminal Horror to run The Bureau module, and Runecairn (or regular Cairn!) look fascinating.
I am 100% on board for 2024 with a not-too-distant BRP powered supers game, and I want to play a straight up Open Quest 3 game, especially now that Open Quest Dungeons is out. I am ready for ducks and mallards alike, because I still want to run Dragonbane and am disappointed the chance never presented itself in 2023. I would like to try the Alien RPG and Blade Runner RPG as well, but we'll see; I have never been as good at running IP-property-based games as I have more original fare. Most importantly though I plan to run a ton of Mothership and Traveller 2E, and I predict 2024 will be a big year for me when it comes to science fiction RPGs. We'll see!
I also want to chill out on collecting next year. I did a pretty good job this year, overall, but probably not by volume (I still bought as many books as ever, just many are smaller zine RPG books). I still need to reduce my overall collection, or my descendants will be cursing me in the future with the mess I leave behind.
I may not get another chance to post before 2024, so see you all in the New Year!
Along with microtransactions, I wouldn't be surprised by D&D Beyond also featuring ads and an "ad-free" tier.
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