From the weird archives...a very odd Pathfinder character. I don't even remember what game this was for, or if he was a PC I was going to run or an NPC I was going to subject the party to...anyway, he might make an interesting guest appearance in a Starfinder game. Hmmm.
Grom the Enlightened
Male
Awakened Gorilla level 4 XP 9,000
STR 19 (+4) Alignment
neutral
DEX 19 (+4) AC 19
(+4 hide mail; +1 natural, +4 Dex) FF 15 Touch 14
CON 20 (+5) HP 40
INT 15 (+2) Speed
30 HD 4D8+16
WIS 15 (+2) BAB
+4 Melee
+8 Ranged +8
CHA 8 (-1)
SAVES: Fortitude +9, Reflexes +8, Will +3
Racial Cass Abilities: 2 slams, scent, lowlight vision, dark vision 60 feet,
acrobatic and climb racial bonuses
Skills: acrobatics +13, climb +19,
perception +9, stealth +11
Languages: common,
Feats: power attack, simple weapon
proficiency, martial weapon proficiency, medium armor proficiency
Armor: Hide armor (+4 AP, +4 max dex)
Weapon: 2 slams (1D4+4 damage, attack
+8, crit 20/X2)
Greatclub
(1D10+4 damage, Attack +8, 20/X2 crit)
6 bolas
(1D4+4 nonlethal damage, Attack +8, Crit 20/X2, range inc. 10 ft)
Equipment: satchel, belt, loincloth
Grom escaped
from a mad wizard’s tower and has been slowly discovering his dramatically
enhanced abilities ever since. Grom understands common, though he is unable to speak it with any clarity. He learned a simple form of sign language that the wizard taught him, mixed with a few symbols from thieves' cant that a thief whom the wizard had imprisoned also taught him (before the thief was transformed by the wizard).
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