Instead, I'm offering up this random encounter chart I recently put together for my Saturday night game --any players please don't read this =)
So....Twenty Random Road Encounters in the Province of Aeor:
Road Encounters in Aeor (EL 6-8)
Once per two hours: 17+ on D20 an encounter
occurs
D20 Result
1 A party of
pilgrims seeking out Qaliad; will tell the PCs all about it
2 A lone knight named
Ralavaston who is a bit off acting and is either mentally unstable or possibly
a deserter from the war
3 A horse with
saddle that appears to have lost its rider. A saddlebag contains a potion and a
sealed scroll with instructions it be delivered to Esgrata at the Inn of the
Seven Sisters. It’s a love potion (potion of charming); the scroll is a poem
from Lord Saladan of Hyrkan’ien
4 A weary band of
adventurers who recently survived a brutal fight
with river pirates
5 A lone Halfling
trader named Sminden who specializes in prayer
scrolls
6 A suspicious party
of seven men in red cloaks on black horses. The leader is a half-elf named
Dalesh Tryvaros and says they have private business in Aeornin. They are actually Fire Knives on their way to
assassinate a merchant lord named Gosteros who owes their order money for a hit
he failed to pay up on in Krythia (use assassin stats if a fight breaks out)
7 A caravan of
gnomish traders from Rogrondae looking to go to (1-3) Eornin or (4-6) the
Capitol; they may offer 20 GP to the PCs for protection to travel together to
Asteros or Aeornin
8 four
scholar-priests of Nistur are journeying to Aeornin to study at the Librarium
of the city temple and welcome any gossip or news
9 A half-orc ranger
named Augustos with his pet Baboon Brutus will avoid the party if possible; he
is a ranger of the order of Kom’Huandyr, and is leaving southern Hyrkania due
to the backlash his kind has experienced following the war
10 Six road wardens
(rangers level 6) in the service of the king will stop the PCs to check them
out and ask them their business, especially if they look suspicious
11 an eladrin warlock
named Serros is traveling with four trained blink dogs. He is looking for elven
ruins, as be believes they may have been remnants of an ancient eladrin city
that was teleported to the material plane. He’ll pay 50 GP for directions to
ruins the PCs can tell him about
12 A silver elf sorcerer
named Regulus travels with a tiefling rogue named Telura; they recently eloped
and are fleeing their angry families in the Capitol to settle in the
swamplands, but have no real plans beyond that
13 A large force of
mercenaries of the Order of the Blade, totaling 100 men, led by Captain Dro
Sevaris are making their way to Aeornin to pledge their blades to the duke, as
they heard the rumor of a vast sum of money as a reward to solve the city’s
problems
14 Dazhak Tagal, a
dragonborn mercenary warrior (level 6) is traveling with five hired hands who
are all rough looking rogues. He seeks out evidence that the dragonborn have a
presence in the region
15 a large group of
fanatical cultists are making their way to Gravenor to join the druid circle.
The leader is the lady Covessa, daughter of baron Charador west of the Capitol,
and she is acting quite deluded (among other things druids don’t usually accept
recruits like this). There are 30 cultists and 4 cult fanatics including
Covessa in the group and they will get violent if anyone tries to detain them
16 Bandit lord Shamaskar
Amaro (a Belladasian rogue) is traveling with 13 tough thugs, but he is
currently not up to his usual bandit-self. Amaro seeks to travel to Askalos
where he intends to pursue marriage with Baraon Mandalas’s daughter Evaria. The
Baron may not like this.
17 A caravan of
Belladasian merchants making their way to either the Capitol (1-3) or Aeornin
(4-6). They will have a handful of +1 spears that were crafted to be
collectible masterwork items, but will sell them for 1500 GP apiece. The
caravam master is Ruus Hudan, and he travels with a sorcerer from his home land
called Tarsa. She is very good at divination.
18 A caravan of
Hyrkanian merchants heading to (1-3) or from (4-6) Aeornin. They have a 10%
chance of some interesting magic being for sale, but otherwise mostly will have
useful mundane goods.
19 A group of four odd
looking men and women in ragged garb but well armed with what looks like
surplus military gear from the war. The leader is a woman named Lakuna Helbyrn
(Fighter level 11) and she will explain that they are on a mission to Aeornin
of secrecy; the group is carrying a small coffer in saddle bags that contains a
crystal skull; the coffer is enchanted to explode with fire if anyone tries to
open it (DC 14 DEX save or take 8D8 fire damage for 10 feet). The man at the
end of the expedition is Severus Prine, a tiefling warlock of some repute in
Aeornin. He’ll pay 1,500 GP for receipt of the coffer unopened. Lakuna may ask
the PCs to assist if they indicate major trouble ahead…..she’ll offer 75 GP
apiece for an escort.
20 A contingent of 12
paladins and priests of Naril from the Capitol that are following Eirik
Kalgornin (rogue 1/paladin 9) in an effort to patrol and eradicate strife in the troubled province.
Eirik will promise adventurers that the Throne and Church will pay 5,000 GP if
the adventurers take up the task so Eirik can instead fulfill his ultimate duty
of delivering scrolls to Qaliad.
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