A shifted demihuman species that was bred through magical means to attain primordial traits, including pantherine and batlike qualities. They are descended from an arcane culture of sorcerers and necromancers who imbued their creations with a vampiric lust for blood and magical longevity. The bloodthirsty and cannibalistic half-humans eventually turned on their masters and in turn became the masters of their realm, using humans as chattel until religious wars between zealous factions laid the civilization low and sent the survivors of the great war scattering across the known world.
Attributes: +1 Dex, +1 Con
Speed: 35 feet; the long legs of the bageera let them sprint faster than normal.
Predator’s Instincts: Bagheera have unusual hearing and a sort of sixth sense. Bagheera gain advantage on all perception checks rolled to avoid an ambush.
Bloodthirst: Bagheera require the blood of other creatures for sustenance as food, and do not digest “normal” food normally, though they can sustain themselves on a carnivorous diet. A bagheera that can not feed on live blood or flesh in the course of one full day only recovers 1 hit die (instead of 1/2 his hit dice) at the end of an extended rest instead of a full recovery until such time as he feeds properly.
Sanguine Viciousness: When a bagheera deals damage to a target with zero hit points he may immediately spend one hit die as a bonus action.
Vampiric Bite: Bagheera can bite, dealing 1D4 piercing damage and using their STR modifier for attack and damage. When biting in this manner the bageera immediately gains temporary hit points equal to the damage dealt. These temporary hit points disappear once used up or at the end of a short or long rest. Using this ability during the day counts as meeting the bagheera's bloodthirst requirement.