At long last! A return to the world of Sarvaelen. This time with a summary of the deities mentioned so far in the world:
A Summary of Known Gods in Sarvaelen (So Far)
Nevereth
Nevereth is
a benevolent goddess, part of a strong young monotheistic pantheon that eschews
the worship of the old gods, elementals and spirits as demons and unworthy in
favor of the unifying goddess. In the wake of the destruction of Camrinal her
minor cult achieved a great deal of traction among the survivors at that time,
spreading throughout the lands of Sarvaelen like wildfire, to effectively
dominate the religious beliefs of the land. Her faith is factionalized, based
on a mixture of apocryphal texts and different sects and temples that espouse
different forms of worship, but the remarkably pacificstic message of the
goddess has led to minimal conflict and bloodshed among her own flock, which
instead focuses its effort on exterminating the worship (and worshippers) of
the old gods.
The Living Goddess Padmavati
Nagad
goddess of Nagapuram. The Living Goddess manifests as a reincarnated female
naga who is queen and ruler of the Naga lands.
Agharda, The Seven Headed Serpent
A heretical
god of the naga, said to herald a unification of the seven old kingdoms, that
will lead to naga dominance of Sarvaelen. A strong cult to this god exists in
Aelghast called the Sydarites.
Wishara, Goddess of Luck
An old
goddess of enigmatic nature and largely forgotten save for a mix of old
folklore and legends.
Matrigias
One of the
Old Gods, said to have given birth to the feyril. Her lore is considered
profane by the church of Nevereth and worshippers are regarded as witches and
warlocks.
The Dragon Cults
There are
cults to the dragons, who are regarded either as the heralds of the Old Ones or
children of them.
The Sun
Dragon
A benevolent
(theoretically) dragon that is even accepted as a sort of protector of the sun
in the eyes of the Church of Nevereth.
Described as a protector of children, mothers and birth.
Cult of the Black Hag
Not regarded
as a goddess but nonetheless feared and worshipped in Thaerinal, the Black Hag
(once queen Threides) commands a great deal of respect and sacrifice from the
locals of that torn land. Her cult is heresy in the eyes of the church of
Nevereth.
Shamanza’gadhal
The
so-called Lord of the Whispering Dark, a forgotten Old God. His worship is
unknown now in the easterlands of Aeronost, though some Emoniae sorcerers still
call upon his servants and spirits who invoke the deity. There are ties to this
deity in some old tomes, suggesting his temple will rise again when the empire
returns.
Satarnas
An elemental
god of earth forgotten to time, an obscure deity who was driven to fame when
the daughter of the last emperor took on the worship of the Old God shortly
before the empire fell. No one today worships this old god, though some
surviving imperial tomes may speak of it.
Eshraggol
The Dark
Mother of the Selutar lizard men, one of the primal Old Gods and a deity that
no human has ever voluntarily revered due to her aggressive, inimical stance
against humanity.
Roeghast
A vile demon
which manipulates the dreams and senses of its cultists in the northlands around
Catalone, seeking followers amongst the locals of Aeronost as well as the
mountain tribes of the Western Droamspires. Roeghast seeks to gain control of a
mortal form, necessary through a specific ritual performed in an ancient henge
on a small isle in Lake Vunares.
The Destroyer of Camrinal (Gaol?)
The nature
of this Old God is unknown, but some Emoniae sorcerers suspect that it is the
being known as Gaol. Gaol was regarded as one of the greatest and most potent
of the Old Gods, a slumbering lord of chaos from which dark magic could be
teased from his terrible dreams. The sorcerers of Emon’s greatest college of
magics think that the Emperor awoke Gaol for a brief moment, bringing about the
destruction of the empire. Still, there is no certainty as to the accuracy of
this assertion.
The Old Gods
There were a
number of these deities, some of which are still worshipped in Emon even today,
but the belief in such gods has been stamped out due to the traumatic
experience of the destruction of Camrinal and the rise of Nevereth (the fact
that Nevereth herself was once regarded as an Old God is an issue of hot
debate).
Benevolent
Old Gods of note include: Yaramas, Vitru’Forazh, Kadellen, and Grotares.
Antagonistic
or dangerous Old Gods were far more common, and included: Gaol, Eshraggol,
Shamanza’gadhal, Traldreggor, Formos, Graeehn, and Valos.
There are
many more old gods beside this, and some are utterly forgotten to memory,
waiting for a lost tome to fall into the hands of a competent translator to
restore the memory of their existence. The nature of the Old Gods is
continuously up for debate, but the common belief is that they were a class of
cosmic being which seeded the world with life, albeit as an accident of their
great migration through space. Many of these old gods continued onward through
the cosmic realms of space, but some settled deep in the earth, to sleep for
eons, their awakening to happen at a predetermined time in the future. Their
dreams create the quintessence, which is the arcane energy which sorcerers can
steal to power magic.
Elemental Old Gods
Elemental
Old Gods were given a special division as they were regarded as “primordials”
and still are by the Emon of the west, who actually maintain temples to these
primal deities. They were categorizes in three categories, being lesser
elementals (minor summonable entities), Elemental Lords (entities which ruled
over a specific region or landmark) and Elemental Gods, which were the beings
that dominated their specific element. There were five elements, including
earth, air, fire and water as well as the mysterious quintessence, which was
the domain of the Old Gods.
The
elemental gods are still known in Emon and are named as follows: Erasak (fire),
Sylverune (water), Aisherus (air) and Grome (earth). The Emon, while revering
this primordials, do not have any confusion about their dangerous natures,
regarding them as something you tease sacred knowledge and magic from, but do
not draw their attention, lest dire consequences befall you.
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