Wednesday, March 28, 2012

Isomular: Scorponids



Scorponids (Scorpotaurs)


Type: 5th level Monstrous Humanoid Warrior

Size: Large

Speed: 30 ft

Str Dex Con Int Wis Cha
+6     0    +2   0    +1    0

Skills: Notice +7, Survival +7

Feats: Improved Critical (Claws 19-20/+3), All Out Attack

Traits: Armored Carapace +3 Toughness, Darkvision 60’, Double Strike (both pincer claws)

Combat: Attack +4, Damage +9 (pincer claws), Defense +14, Grapple +8, Initiative +0

Saves: Tough Fort Ref Will
              +7      +3   +4   +5

These enormous predators are tall, scorpion-like creatures averaging 10-15 feet in length and about 8 feet in height. They are vaguely centauroid, as where a normal scorpion’s head be there is instead an armored torso from which a multi-eyed head, mandibles, and two large pincers on carpaced arms extend.

Scorponids are one of the more fearsome predatory sapient races of Isomular. The Scorponids were once a warrior-thrall caste in the old Isomular empire, said to have been enhanced in intelligence and prowess by alchemical processes. Since the collapse of the Isomular empire and the rise of humans, the Scorponids have been cut free, and those which survived the old wars now wander in large tribes, ravaging the region in to which they seek to settle.

Scorponids have a callous disregard for most human races, but they are strangely in awe of the Isomular, with some scorponids reacting in fear or anger upon encountering their old slave masters. Curiously, scorponids love the myrmidons, and it is not unknown for one or more scorponids to take up guard as protectors of the myrmidons, who they recognize as another slave species freed from Isomulii rule. These scorponids will usually defend the myrmidon families they protect with their life.

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