Toying with this idea for a superpowers setting...still tossing around the idea of Savage Worlds, Mutants & Marvels or FASERIP as the ruleset of choice....
Twilight City: Savage Worlds Supers Setting
Welcome to
Twilight City….a quasi-Cyberpunk near-future dystopian West Coast* sprawl which
has exploded over the course of the last decade and a half. Founded as a mining
town in the late 1800’s Twilight City grew into a sprawling nightmare, one of
the west coast’s most notorious lawless towns. By the mid-forties the town had
turned into a decent city thanks to an industrial wartime boom, and it was
around this period that some of its first noteworthy costumed vigilantes first
appeared, including the Renegade Patriot and Doctor Futurity. By the sixties
the city had turned into a major industrial center for the auto industry,
rivaling only Detroit until a total crash in the seventies following the oil
crisis. As manufacturing jobs fled the city in droves Twilight City collapsed
into a steep economic decline and crime exploded.
In the year
2000 the New Twilight City project was founded from the Council of Civic Restoration
a state appointed council to invite corporate and architectural interests in to
revive Twilight City. The project was so named because it was seen as the
modern industrial answer to the urban nightmare that Twilight City had become. Designed
to attract the attention and interest of tech start-ups across the world and
serve a primary focus for competition and development in science and research,
Twilight City initially served well as a focused, upscale living experience,
attracting dozens of major corporations and many, many more startups. By 2010
Twilight City had become the most famous high-tech city in the world, and the national
center of innovation and advancement.
Today, in
the not too distant future, Twilight City is regarded with a measure of awe and
is the leading city for growth in the nation, possibly the world. As the
population explodes the city has grown too quickly, and crime has returned as an
unexpected problem, one which not coincidentally seemed to manifest around the
same time several industrialized military tech firms opened up shop in the
city. Groups like Mystech are also suspected to have had an influence on the
growing prime problem, albeit from a rather unusual angle: the study of the
occult, something which the rather unique corporation has perfected in ways no
one could imagine. Ostensibly Mystech is to the public and its competitors a
tech firm specializing in artificial intelligence design, but internally it is
harnessing an enormous amount of research in psychic and paranormal studies.
Part of Mystech’s efforts have involved extensive resource collection, including
highly illegal artifact theft around the world. To facilitate this Mystech used
front companies to set up their reliable allies in the city, to provide a legal
avenue for the import of goods it needs for its research and to also distance
itself in case plausible deniability is needed.
Elsewhere
the illegal import and export of weapons technology has become major driver in
high tech crime, as has the ever present urban sprawl of neighboring boroughs
in California proper, including the Night district of Twilight City which is
regarded as one of the largest hell-holes for crime in the nation. As Twilight
City grew in its dense center, the old industrial sections of town continued to
rot and fester, providing a cheap and easy way for crime lords to continue to
import and export illegal goods such as arms and drugs through the city’s vast
port. In the last few years Night
District’s problems began to spill over into the renovated section of the city.
The high-tech policing used in Twilight City helps mitigate the problem
primarily to maintain the city image, but Night District itself now helps to
facilitate the growing industrial crime and espionage that plagues its
neighbor.
Amidst all
of this a new generation of costumed vigilantes have risen up. In the wake of
the legacy of the Renegade Patriot a “new” Doctor Futurity has appeared, along
with such icons as the east coast hero Arbalest, who has taken up his ruthless
vigil against crime with a sidekick named Bowman 13. Spectros prowls the city,
seemingly obsessed with Mystech Corp. and its possible wrong-doings. Dr. Damon
Cole, wealthy philanthropist, bought the tallest building downtown for his own
Cole Research Corp. and the top levels of the tower now house the Phantom Five,
including Dr. Cole himself along with Hyperlight, Sabercat, Shaper, and Lady
Occult.
Supervillains
plague the city as well. The extra-dimensional Lord Rift, summoned by accident
during the testing of the Corvus Corp. Supercollider Experiment in 2009 is
loose in the city and appears determined to find a way to forge a portal to his
home dimension, that he may summon his armies to invade the earth. Killshot is
a known corporate assassin that some believe work for Military Dynamics, Inc.
which is one of the leading military contractors centered in the city, and his
reputation precedes him. Splatterblast is a renegade bioweapons experiment gone
wrong that is believed to prowl the city sewers and commit atrocious murders. The
Demon is a super-powered thug in the employ of the crime cartel run by the
enigmatic crime lord called Mr. Diamond. Many others aside from these criminals
have found their way to Twilight City.
*Where is it? Somewhere out there....either an alt-reality world where the stretch from San Luis Obispo to Santa Barbara got some heavy historical retooling....
I love reshaping coastlines for fictional superhero cities...
ReplyDeleteDitto. I thought about setting this in the future But I have found superhero gaming is always more fun if it's contemporary.
ReplyDeleteThis looks pretty darn cool. Would love to see what happens if you end up running it.
ReplyDelete