Quick cure for the politics of game publishing? New Chirak stuff! My notes from a D&D 5E campaign last year....
The Exodus of the Lich
King
Premise: Lord
Malenkin, self-asserted Lich King of Chirak, has departed from his
centuries-long dwelling in the Dryssyrian Mountians. In a matter of weeks, his
army of undead was gone, with evidence of a midnight forced march across
southern Mercurios, leading to the sacking and pillaging Kunin, Dorland and
Arelin before disappearing along the coast where some believe the entire army marched into
the sea, or boarded haunted ships.
Lord Antares Nystor
(cousin to Cyria Nystor)of Varkal in the north has been visiting Cradle
recently, interested in exploring the dominion that Lord Malenkin appears to
have vacated. He has called upon the resources of the Tower of Kaledon in the
city, and the goodwill of Lord Prialn, to get this job done.
Meanwhile, there are six forces at play in the region that
can cause trouble:
The Orc Queen Getana
– a sorceress and priestess of Shaligon, Getana has kept her power by bartering
for the protection and aid of the Lich King. She sees him as abandoning her,
and now she struggles to shore up her forces where they lack, even as the
orcish chieftains begin to cast about for a way to make themselves rulers of
the Kraggit. In the interim, she has mounted an expedition to Malenkin’s tower,
to seize control of it for herself.
Warlord Moghar –
the most active orc warlord, Moghar is seeing this as his opportunity to
finally destroy Getana. His wife, Amibdial, is the one spurring him on, to grab
power over the Kraggit and to expand territorial control into the territory of
Malenkin. He has the Fulmoth Ogre tribe at his beck and call, and the gorloni
minotaur mercenary Shadoshan at his service.
Xutolan – the
archmage of Tedron in Nubiria, Xutolan has traveled from the Old City of Lobros
to claim the legacy of Malenkin for his own. This is not without precedent….for
it turns out that Xutolan, who spent much of his youth apprenticing to
Malenkin, was informed of the Lich King’s planned departure to Isla Esrosania
in Espania some months ago. Scheming to uncover the secrets Malenkin would
leave behind, Xutolan convinced Lobros’s priest-king Radamantos to support his
planned expedition with warriors and mages. His goal: seize the secrets of the
tower in the name of Tedron. His secret goal: find the source of Necrite, a
unique magical ore created by the strong tether to the Negative Energy Plane
somewhere beneath Malenkin’s Tower….
Anaxon – this
young green dragon wishes to live in the region and make all who dwell locally
bow before its might. Taking Malenkin’s tower his own would just be a feather
in Anaxon’s cap.
Chardalys – the
Dragosian nobleman Chardalys is keen to learn the secrets of Malenkin for
himself. He has hired a dozen of the roughest and most infamous mercenaries in
the Pellucid lands to work for him, and he is playing for keeps.
Synnidath - Aside
from the above five, the Xernethians have been probing the region, realizing
that Malenkin’s disappearance frees the land from two centuries of undead
hordes but also destabilizes the region between the elves and the orcs. The
ranger Synnidath is current
exploring the area with his modest band of elven warriors.
Complications:
The Necrite Mines
– one of the reasons Malenkin chose this location two centuries ago was its
positioning over a natural rift cluster, which included rifts to the Negative
Energy Plane and the Shadow Plane. These mines operated continuously for two
centuries, providing the rich magical ore called necrite, a substance of
chilling value in alchemy and necromancy. With it, Malenkin forged a large
undead army and tethered this region to the rifts, creating a lingering,
permanent shadowland around his own tower.
In the end, the rifts remain and will continue to influence
the land, but the mines ran dry. Eventually necrite will form gain, but it will
take centuries for the substance to reappear. In the interim, the mere presence
of the rift to the Negative Energy Plane insures that very few creatures which
die in the region of the tower stay dead for long….almost any corpse within ten
miles of the tower will rise again as a zombie within 1D8 days.
Castello Mordrovario
– this ruined castle is almost unknown to all, but rested a mere ten miles
from Malenkin’s Tower and was the point of power for his undead army. The
castle lies dormant now, save for a colony of rogue ghouls led by the vile Medichern, who moved in after word of
Malenkin’s departure spread. Medichern was a free willed undead who broke the
mental thrall of Malenkin long ago. He is keenly interested in seeing if there
is some way for him to gain greater power, but he lacks the mind for greater
sorcery.
The Undercity of
Grom’dahal – this is the orcish bastion and city where Gretana rules.
Grom’dahal is a deep and impenetrable fortress, and the place which warlord
Moghar must crack if he intends to gain control of all the Kraggit orcs.
More Threats to the
Tower of Malenkin:
Queen Sepitaire,
General Heidolan, King Flabbag and Warlord Doomgar
The queen of the Eradariin of the north in the subterranean
Empire of Zyphente has marched on Malenkin’s tower to the south. She has with
her the greatest eradariin general of the dark, Heidolan, a ranger and acolyte
of Shaligon. King Flabbag, the goblin lord has allied himself with her as well,
and the Kraggit orc warlord Doomgar has also thrown in. Together they command a
force of ten thousand, marching to sieze the entire region in a massive power
coup in the Lower Deep.
Sepitaire has a reason for he resire to take the tower: she
had a vision from Shaligon herself suggesting that the tower was necessary to
the survival of her kingdom of darkness. The Horde of Piscrael is rising in the
east, gathered around the mountain if Piscrael’s Blight, and it marches first
to ensnare the Mother of Monsters in the region of Correnstal…the land will be
purged of all who dare stand against the demons. The tower will let her unlock
the secret to saving her people from Piscrael’s abyssal army.
Citra, the Banshee
Queen
The elven woman once in love with Malenkin was turned into a
dark being of power in the shadowfell, and she seeks her revenge. Her long
effort to escape back into the world of men was partially what preceded
Malenkin’s sudden flight from the region; she has grown immensely powerful
after allying herself with Morrigan, the Raven Queen. She is forming a new army
of the dead, and plans to seize the tower for her own purposes….
Senior Engineer
Taazel Ven’Sproket and Arcane Administrator Yadeena Hazel’Trike
The gnomes of Epinfael near the Pallath Esamanthis have a
great interest in reclaiming the tower, for they know it is actually an ancient
homunculi grown to near infinite dimensions, a being which spreads wormlike
through many dimensions; the paltry portion in this planar realm is but a tny
portion of its total essence. They seek to recover ownership of this ancient
legacy of the Mythrics that they may properly study it. The armed contingent
arrives by dirigible with 200 gnomish marines and 60 gnomish arcane
artillerists.
Next: the levels of the tower
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