Showing posts with label titanfall. Show all posts
Showing posts with label titanfall. Show all posts

Tuesday, March 11, 2014

Titanfall Round Two: Cool, but where's the old guy lobby???

This depicts one of the quickest and easiest ways to die in Titanfall: shooting at a titan with a pea shooter
So Titanfall is working much better tonight, I'm actually getting in to games and having some fun. However....and I bet there are a lot like me out there....I've missed approximately 24 hours since the game rolled out, which means I am woefully behind the learning curve already. I was getting into groups of guys ranked 35-38 on the opposition, and my piddling rank 2 wasn't much to boost confidence. My kill scores were god-awful, too. I can kill the bots that populate the maps to help feed the murder train necessary to induce the mighty titans to appear, but hitting these spazzy pros running around.....oh god, I have never been so conflicted about a game, feeling amazement at how cool it is and yet knowing that playing the game will be a cavalcade of ruinous losses for me. Can I get better over time? I dunno, maybe....I have on occasion gotten into Call of Duty games and managed to "not suck" much (but in Battlefield I might as well BE a bot for all I bring to a game...) and although I didn't get too much into it I found I was alarmingly good at Max Payne 3 multiplayer....so it's possible. But the question ultimately is: how much must I play Titanfall to reach that point? Can I manage to do it?

The lack of an actual campaign is unnerving....the idea that I have to rely entirely on the multiplayer for my dollar to hour value and even then I can't opt for a bot-only offline game is a disturbing trend and I hope Titanfall doesn't serve as a trailblazer here (even though I know it will). We need games with more options, not less. The again, maybe I got too sucked up into the hype. Maybe I missed the point that this is, ultimately, a game for the hardcore competitive multiplayer gamers, for the people who spend hundreds of hours in Planetfall 2 or Counterstrike.

If I get 40 hours out of Titanfall I'll be amazed. If they patch in some offline (or at least single player) action in some future expansion or sequel, I guess that's about as close to a win as I can hope for. For now....maybe I'll try it again with a controller this time instead of keyboard/mouse. Maybe that will help....I doubt it....I think only the fountain of youth, nothing else to do all day and a bad case of OCD behavior are going to help me catch up to the skill average in this game. Maybe the devs can get some better matchmaking in for ranks? It would be nice to play with a gang of other players who were all in single digit ranks with me....

UPDATE: Just played a few rounds using the Xbox 360 controller on the PC, and the experience was dramatically better; I was at least moving from the "people leave when the see my name in queue" status to "I don't suck!" status. Niiiiice.

This has happened on other games (i.e. Max Payne 3, for ex) where playing with a controller seems to improve the play experience dramatically and against the conventional elitist PC logic that the keyboard/controller combo is the only good way to play. Ironic, as I just recently upgraded to a Razor Naga mouse and Razor Blackwidow Ultimate keyboard....which in fact I'm using to type this now. It's a nice keyboard, but I'm not used to noisy mechanical keys anymore....gripe gripe gripe call this the bitchy old man blog tonight!


Titanfall: the Initializing - a non review


So I preordered Titanfall, forgetting that there are always three things you need to remember in life:

1. Never leave the tree
2. Never preorder any games, especially from EA
3. There's always money in the banana stand

If I were to review Titanfall it would be like this: amazing game, AMAZING gameplay, based on what I experienced in the tutorial round after thirty minutes of trying to get something other than the "initializing" message to come up. Then the tutorial ended and it was "initializing" from here to eternity so I loaded up Crysis 3 and enjoyed a game that worked.

I've done a bit of googling and apparently this initializing business is regarded as one of several "bugs" that are proof positive that no one, anywhere, who is affiliated with EA understands how to launch a game that requires an online component to run. Period. Even the guys who invented Call of Duty. Is it really that hard? I mean, Blizzard can pull off a WoW expansion without hosing its multitudinous fans on opening day....and I am pretty sure Titanfall had the budget for this, right? The damn thing occupies literally 5% of my hard drive space, it better have the budget!

I'll be curious to see if I can get in tonight. That tutorial was a lot of fun, and in the few minutes I got to play I could see gaming potential to dethrone CoD, Hawken, and Mechwarrior as the leading games in run-and-gun and giant mech multiplayer all in one fell swoop. Can't wait to find out if that's really true or not...