Primeval Thule for D&D 5E is about a day away from closing as of writing, and the PDFs of the GM's Companion, Player's Companion and Adventure Anthology have transformed into print add-ons. This naturally shoved me deeper into the hole because if I'm already getting the main book, GM screen and map I might as well get the whole enchilada. I mean....between Frog God and Sasquatch Studios, this will make for a well-rounded year of 5E products regardless of WotC's schedule.
I bailed on the Mythos Kickstarter but I don't feel bad about it; Troll Lord is very good at getting their product out and available for purchase and I will be more than ready for it when they show up. At this point the only thing I'm really missing is my name in the KS credits of the book. Either way, that's money I can funnel in to Primeval Thule, a setting I find rather cool for a system I actually run 1-2 times a week.
Still hanging on with Enascentia. I sort of feel like it's worth it; the style and direction of the Italian fantasy RPG powered by Savage Worlds is just too impressive, and the parties involved diverse enough (and blooded) such that it seems like it's both a sure bet and the sort of book that one will want and have a hard time finding if you don't back it otherwise.
Enascentia has some amazing art....evocative of Anima, a really stellar European RPG because some of the artists are the same, but this time it's Savage Worlds powered, so the rules will make sense! (I kid slightly; Anima does make sense, but it takes a bit of work to figure that game out).
Anyway, the Kickstarter is ongoing. Since I've recently lost my ability to maintain common sense* on these things, I want to spread the word and hope that you, too, will back. It's closing on August 23rd, and the Regular GM level is about $71 US plus $19 shipping to get the hard cover GM and Player's books.
These books exist and are a thing in Italy, so we're looking at a translated edition in the US. I'm going to hedge on the side of optimism and hope that this all goes well for the planned December 2015 release date, because it really does look Too Cool not to get.
From the main page, here's what the two books contain:
10 detailed new races, provided with complete history, habitats in the 4 different continents, and a couple famous characters for each of them
6 new Skills, including create poisons, create potions, and magical inscription
8 new Hindrances, for either newly generated characters and already existing ones
45 new Edges, including 23 professional ones made to fit the ten Tribes.
15 potions
20 poisons and custom rules to apply them
14 magical tattoos
52 new powers
60 ways to customize and create your own magical items and weapons
10 powerful artifacts
5 ready to play character sheets and a customizable blank one
The lore and hidden history of Enascentia: all the information a player should discover playing rather than just reading.
The Lost Tribes: creatures of myth belonging to lost ages.
Geography: everything you need to know about the 4 known continents
More than a hundred ready to use NPCs and sixteen templates to build your own
Guidelines for building adventures, the Plot Point Campaign "The Awakening" and 4 Savage Tales.
50 brand new monsters, provided with stats, background information, and habitats.
*I have no idea what happened. I did so well for so long, and suddenly I'm backing three Kickstarters. WTF.