Back! This time with a new Pathfinder to 5E conversion of one of my favorite humanoids from Bestiary 3:
Vishkanya (poison maidens)
CR 1/2 (100 XP)
N medium humanoid
AC 15 (leather armor)
HP 6 (1D8+2)
Special Vishkanya roll advantage on saves against poison effects
Resistance poison damage
Speed 30 feet
Multiattack – vishkanya may make one attack with a dagger and shuriken or two attacks with shuriken.
Melee Attack – Kukri Dagger +5 to hit (reach 5 feet, one target), 1D4+3 piercing damage and make a DC 12 Constitution save or become poisoned for one minute.
Ranged Attack – Shuriken +5 to hit (reach 20/60 feet, one target), 1D2+3 piercing damage and make a DC 12 Constitution save or become poisoned for one minute.
STR 13 (+1), DEX 17 (+3), CON 14 (+2), INT 8 (-1), WIS 10 (0), CHA 12 (+1)
Languages: common, Vishkanya
Senses: darkvision, Perception +2 (passive 12)
Skills: Deception +3, Stealth +5
Sneak Attack: the vishkanya deals an additional 1D6 damage on any attack for which it has advantage.
Poison Use: vishkanya roll on advantage when preparing poisons for use and do not accidentally poison themselves when using or applying poisons.
Toxic Venom: Vishkanya emit a toxin through their blood and saliva that affects most other creatures on contact with the poisoned condition. The vishkanya can apply this effect to their weapons as a bonus action during combat by licking their blade or dipping it in vishkanya blood. The poison is a Constitution based saving throw to avoid gaining the poisoned condition for one minute. Vishkanya can emit enough toxin to do this a number of times per day equal to their Constitution modifier before requiring a long rest to regenerate more toxin.
Vishkanya are tall and thin humanoids who can pass for human at a glance, but their skin is made up of fine scales, their tongues are forked and they have pupil-less eyes. Vishkanya can secret a toxin through their blood and saliva which can sicken those who come in to contact with it, and have a reputation for being deadly to the touch (though this is a myth propagated by their cultural affinity for poisons).
Mythological vishkanya were described as poison maidens and female, but as a fantasy race vishkanya could also include males.
Vishkanya Player Characters: Vishkanya can be suitable races for player characters, gaining +1 Dexterity, +1 Charisma and -1 Wisdom (they are described as being graceful and elegant but irrational beings). They gain darkvision, racial proficiency in stealth, advantage on saves vs. poison, resistance against poison damage, the poison use ability described above, and toxic venom. Sneak attack is not a racial trait but reflects the training of typical vishkanya assassins as described above. Vishkanya begin play with the common tongue and their native language.
Conversion Source: Pathfinder Bestiary 3 (SRD version here)