Seeing her play Diablo III did motivate me to get back into Dungeons & Dragons Online, which is (imo) the kind of game all action RPGs should have morphed into by now, with real over-the-shoulder camera angles, more effort at plot (well, sort of....), traps, three dimensional environments and actual jump-around-position-matters combat. Hell, Tera got me back into DDO again, as well. Tera's getting kudos for its action-style combat and mixed views on its stripperific lingerie that they like to call armor, but DDO had both long before Tera showed up (to be fair most of the stripperific armor in DDO is purchase-only in the store, though. DDO's armor suits are otherwise notoriously functional, as Eberronian armor standards go).
|Dungeons & Dragons Online|
I do plan to get Torchlight II when it comes out, though. For some reason that game is the solitary exception in the realm of action RPGs....the one version of it which makes me want to keep playing. I look forward to being able to hit that one co-op (or solo) at my liesure in a month or so.
Speaking of Legend of Grimrock, that's one you might find interesting. I don't personally like it. In fact I spent a bit of time with it and then delightfully deleted it from my hard drive, having been reminded of the fact that the reason I didn't play many PC games from 1989 through 1995 wasn't just because I was in college but because those games really did suck, hard. I was never fond of Eye of the Beholder, which I masochistically played long enough to realize one day that I was wasting precious life energy on an endeavour best substituted with either real tabletop gaming, or maybe something more apropo for the time (going out and getting drunk with my philosophy club buddies and picking up women). Gods I hated that game. And Legend of Grimrock reminded me why.
|Legend of Grimrock|
There is also Avadon, which is on Steam as well. Avadon is closer to Baldur's Gate and other Black Isle games of old, and it evokes a similar feeling but with its own particular style of old school isometric graphics and an elaborate storyline. I have not found myself motivated to play it for long, but the premise is intriguing.
*I use RPG here in the tabletop/story sense, not the world-of-computer-gaming "level up and acquire loot" sense.