As I slowly work on bringing my study under control (it's reached a level of clutter and disorganization that makes doing anything prohibitively difficult) I keep finding buried gems which once again demand my attention. Without further adieu....here are the top ten RPGs I have unearthed (or been slowly reading) which I really need to get crackin' on so I can run some of these within the next year, as well as the reasons I haven't actually gotten around to running them or learning the systems:
10. Vaesen
This curiosity is a treatise on Swedish period horror from Free League publishing, specifically using a famous illustrator to reflect the weird world of Scandinavian fears. The concept is sound, Cthulhu in a specific cultural environment with specific legends and lore, if you will. The system seems quite robust, and it has some nice support.
So why am I not playing it? I just can't decide if its specific style of horror is something I, personally, could invest myself in running.....but I might totally play this if the opportunity arose.
9. Fallout RPG
This looks like a pretty sweet take on the post-apocalypse, and manages to take the very conic setting of the Fallout games and turn it into a competent tabletop game. I kind of love everythng about this.
So why do I neglect it? Because every time I read through it, I end up playing the computer game instead.
8. Cold & Dark RPG
Another one distributed by Modiphius, a one-book system that I don't think got the attention or support it deserved. This take on science fiction horror is great, and predates the whole movement kicked off by Mothership and its competition.
So why am I not playing this? Because its so obscure that talking my group in to it is prohibitively difficult, plus I don't think any VTT supports it right now (that I know of).
7. Alien RPG
It goes without saying, as a fan of the Alien movies and novels that I greatly enjoy this RPG iteration of Alien. It manages to pull together a lot of content for the IP and get it to work, even dabbling in the comic contributions to the Alien universe, all while skirting around the curious question of whether Predators are also in that universe, or just one very similar to it. My biggest failing with the Alien RPG is that I keep reading the world and lore background and pushing off learning the game system!
The reason I haven't gotten as far with Alien RPG as I should have? Mothership took its lunch.
6. Star Trek Adventures
Similar to Alien, I find myself spending far more time reading the lore and setting material for the many Star Trek books published by Modiphius, and not nearly enough time learning the actual game system. For me, Star Trek is an ancient guilty pleasure, an old love I left behind for a long time and only recently have come back to, and its a lot of fun to do so and realize I still enjoy the universe.
The reason I haven't gotten as far with learning the rules? Modiphius's 2D20 system is kind of boring to learn, and also I've sort of been running my "Star Trek" campaign, just with the serial numbers filed off and using the Cypher System.
5. 2300AD
Traveller's new expensive boxed set packages the 2300AD setting, mildly updated for the 21st century edition of Traveller, and puts it all together into a pretty efficient (if expensive) package. I know little of the 2300AD setting from back in the 90's, it was a thing I simply had no time or money to get in to. Now, here it is in 2022 and I have the boxed set, but still no time to invest in it. Some day!
4. Anime 5E
This book takes the Tri-Stat Big Eyes, Small Mouth 4th edition and converts it's core conceit (point buy character build mechanics) to D&D 5th edition. In the course of doing so it creates a tome fully compatible with 5E, but also stand-alone...you don't need any other books to play, though any 5E stuff will work just fine with it. It's loaded with anime flavor, and it is hard to escape the fact that you can easily imagine running a Dragon Quest or Final Fantasy flavored 5E game using this book.
Why have I neglected it? Because I also grabbed Big Eyes, Small Mouth (BESM) 4th edition and as a result am torn by the fact that the actual game off of which Anime 5E is derived is, itself, and even more robust anime/manga simulator.
3. BESM 4E
Speaking of which, Big Eyes, Small Mouth 4th Edition is back, and indeed its even back in the hands of the original creator. Loaded with flavor this is easily the best edition of BESM yet, and for the first time in many years I am contemplating what I could do with the game system, what sort of anime-derived worlds I could explore. With my anime/gamer interests lying heavily with Shin Megami Tensei, mecha shows, Berserk, Junji Ito, and games like Code: Vein I can only imagine what I might do with this.
What's holding me up? Old age, and a lack of time to properly divest the energy into building all the cool things for whatever game I might seek to come up with.
2. Cyberpunk Red
From around 1990-1994 the single most played non-D&D game system on my shelf was Cyberpunk 2020 (GURPS was #3 and Traveller was #4). After all these years, a high quality, decent, focused and true to spirit new Cyberpunk edition is out and I have shockingly neglected it far too much.
Why does this remain neglected? I think its because the old gang I had in college is a scattered diaspora and I only still know of a couple of them. My current gaming group just doesn't seem very....ah....Cyberpunk-centric. I could be wrong. I guess there's always one way to find out!
1. Esper Genesis RPG
The first two books for this game are graphic powerhouses, capturing a modern rendition of science fiction replete with powered armor suits, exotic aliens, weird tech and psionics. The system is powered by 5th edition rules which makes adopting it a piece of cake. There is little not to love about this, and with the core rules plus bestiary out, only the Master Technician's Guide, which will provide key rules for gear, ships, vehicles and GM stuff is not in print yet (it is in PDF).
Why have I neglected this? I ordered the third book around 2 years ago and am still waiting to see if they ever release it. I have a real pet peeve with running games that have an incomplete book set, especially if there's some worry it will end up dying on the vine as a neglected system. I don't think that has happened here...yet...but we shall see. Luckily I didn't order it on Kickstarter, I think I'd be even more remorseful if I had. But...their site suggests its physical arrival is imminent, and they seem to be getting slightly better at updating those with preorders (their site is providing slightly more information these days), but when you check the Kickstarter it looks like backers are lucky to get any updates at all.