tag:blogger.com,1999:blog-4566357373248344031.post8039830102596374039..comments2024-03-26T22:31:03.068-06:00Comments on Realms of Chirak: The In-Universe Reason for Starfinder Gear Level MechanicDoctor Futurityhttp://www.blogger.com/profile/02586371999646337047noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4566357373248344031.post-64356740274653674812019-05-31T21:14:02.160-06:002019-05-31T21:14:02.160-06:00I agree with you about the default setting, I'...I agree with you about the default setting, I'm not a fan of it either. Brutorz Billhttps://www.blogger.com/profile/10261330634648140358noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-16207463541636860402019-05-30T11:29:14.191-06:002019-05-30T11:29:14.191-06:00It's one of a handful of games I have a weird ...It's one of a handful of games I have a weird mixed relationship with. For example I ran the latest game last night and it was fun, but I woke up this morning wondering whether I really cared to continue or not....I think I'd probably feel more invested if I cared more about the default Pact Worlds setting, but I find the Pact Worlds content just so freakin' boring. Doctor Futurityhttps://www.blogger.com/profile/02586371999646337047noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-77823227967727175002019-05-30T08:49:33.976-06:002019-05-30T08:49:33.976-06:00I keep circling back around to thinking I need to ...I keep circling back around to thinking I need to give Starfinder a spin. Brutorz Billhttps://www.blogger.com/profile/10261330634648140358noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-12140311135753170262019-05-29T23:30:00.376-06:002019-05-29T23:30:00.376-06:00My thought on this is that mechanically it would h...My thought on this is that mechanically it would have better worked as a class-based mechanic (escalating defense using feats and abilities), but the truth is that Pathfinder (and D&D) has a tradition of being gear heavy with lots of design incentives for players to look for gear, and Starfinder captures that rather well. Doctor Futurityhttps://www.blogger.com/profile/02586371999646337047noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-76048877428586720622019-05-29T18:52:11.917-06:002019-05-29T18:52:11.917-06:00Part of the issue with D&D-ish games is that h...Part of the issue with D&D-ish games is that hit points and your ability to attack automatically increase with level. Your AC only improves if you can buy or find better protection. This disparity becomes even more of an issue in Sci-fi games with the lethality of the weapons even at low levels. So, Paizo put in artificial constraints to keep Characters' AC from from being out of proportion with their level and their challenges at that level. jdh417https://www.blogger.com/profile/14541882649762424101noreply@blogger.com