tag:blogger.com,1999:blog-4566357373248344031.post7337504455153481770..comments2024-03-26T22:31:03.068-06:00Comments on Realms of Chirak: Further Thoughts - Dungeon Crawls and VTT go well together?Doctor Futurityhttp://www.blogger.com/profile/02586371999646337047noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4566357373248344031.post-8470701408607306602020-09-18T16:30:08.264-06:002020-09-18T16:30:08.264-06:00Ah, I had a pretty cool session that I planned out...Ah, I had a pretty cool session that I planned out over a couple of weeks of prep. The PCs got introduced to every major powerful NPC in the area at a party. They got introduced to a bunch of ongoing plots that they could interject themselves into. And they got a bunch of requests to do stuff (quests). At the end they said "Ok, cool, that's enough of that, let's go kill something." At least they're not shy about asking for what they want :)Daosushttps://www.blogger.com/profile/04977644815011384051noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-38232037970399404962020-09-18T09:19:17.960-06:002020-09-18T09:19:17.960-06:00Yeah I think those visual and "tactile" ...Yeah I think those visual and "tactile" elements from the table top get easier in VTT and take over a bit. My group has been pretty good at keeping up the role playing...we've had sometimes multiple sessions in a row where not a single fight ever breaks out, for example, but recently with my lack of time to sculpt something interesting into a strong RP/social/narrative encounter it's just been easier to think in terms of "populate this map with cool fights and loot."Doctor Futurityhttps://www.blogger.com/profile/02586371999646337047noreply@blogger.comtag:blogger.com,1999:blog-4566357373248344031.post-50632699644417479222020-09-18T02:22:32.989-06:002020-09-18T02:22:32.989-06:00I have noticed that as my gaming group moved from ...I have noticed that as my gaming group moved from Face to Face to Roll20, our role playing has decreased, and our Hack-n-Slash has taken the forefront. The software is just better at tracking a bunch of stuff I don't care to (initiative) or can't (line of sight for each player individually). <br /><br />I've also noticed that my prep has changed. I used to prepare NPC motivations and the like, with relatively little focus on stats (since we mostly play in Savage Worlds). Now, most of my time is spent preparing art assets for use in Roll20. <br /><br />Finally, since cross-talk is essentially impossible, I've found that online tends to be more "business-like." And, as GM, I'm tending to dominate the conversation. At the table, it was more like 60% me, whereas now it's like 80-90%.Daosushttps://www.blogger.com/profile/04977644815011384051noreply@blogger.com